






// Are you there god??/
??=define _(please, help)
??=define _____(i,m, v,e,r,y) r%:%:m
??=define ____ _____(a,f,r,a,i,d)
main(__)<%____(!_(-~-??-((-~-??-!__<<-
??-!!__)<<-??-(!!__<<!!__))+-~-~-??--~-~
-~-~-~-~-??-(-~-~-~-~-??-!!__<<-~!!__),-
??-!__))<%??>%>_(__,___)??<____
(printf("please let me die??/r%d bottle%s"
" of bee%s""""??/n",(!(___
%-~-~!!___))?--__+!___++:__+!___++,!(__-!!___)
&&___%-~-~!!___??!??!!(___%-~-~!!___??!??!__
-(-~!!___))?"":"s",___%-~-??-!!___<-??-!!___?
"r on the wall":"eeeeeeer! Take one down,pass ??/
it around")&&__&&_(__,___),"mercy I'm in pain")??<??>??>
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i mean you can probably assume the tuning wouldn't be so ridiculous like zooming across the screen and collide with a tee on the other side of the map within one tick





no sure which bug is that, and are we keeping that kind of speed as features as well













sounds like we are just gonna if that one and assign it to Infinity or something.





















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Indirect leak of 5447 byte(s) in 13 object(s) allocated from:
#0 0x7f1467217817 in __interceptor_malloc (/usr/lib/gcc/x86_64-pc-linux-gnu/11.3.0/libasan.so.6+0xb2817)
#1 0x7f1444275ff7 (<unknown module>)
report_objects=1 for LSan and fast_unwind_on_malloc=0 on ASan options helps a lot






















