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Between 2022-10-02 00:00:00Z and 2022-10-03 00:00:00Z
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https://github.com/ddnet/ddnet-data-svg are edits of existing skins able to get in here? assuming all other requirements are followed I edited the twinbop skin to make a twinbop_glow version since someone wanted an HD version if it, and was just wondering if edits are allowed in the svg folder
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Not there, but generally pls share we can still make a SVG db on the web page
06:54
But afaik mind already made this skin
06:55
But maybe not will look later ^^
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Jupstar ✪
Not there, but generally pls share we can still make a SVG db on the web page
Wait, does this mean I can give out my skin SVGs?
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Voxel
Wait, does this mean I can give out my skin SVGs?
u can send me anything yes xd
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Jupstar ✪
But afaik mind already made this skin
idk i didnt see any glow version in here, that was what i was talking about
08:25
they had twinbop though
08:25
which was what i used, all i did was change color and add glow
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Broso56
idk i didnt see any glow version in here, that was what i was talking about
yeah its fine, better have too much than too less xd
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maybe there could be some edits or glow folder for less clutter as well but i dont think its a huge deal
08:28
its not hard to add glow and/or change color if you have the svg of the original skin atleast
08:29
took me about 30 mins, probably like 5 to get most of it and the rest was just me tweaking to fit the png version as well as i can
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what if ddnet had a built in "glowing tee" option so that these stupid glow edits can be invalidated
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no offence broso
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no ik xD
08:30
great idea though
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idk someone tried to comm me for a glow skin
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lol i was asked to upscale the twinbop_glow
08:30
there is so much clutter with glow skins and stuff, not that its the end of the world but it would probably be better overall if there was just a built in glow option + maybe other edits
08:31
maybe if i actually get into coding more i might mess around with that but i dont code often let alone in C#/++
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my second idea was to make "decor skins", which have the same base and rendering as a normal tee skin, just it goes over your current tee. meaning you can very well give any tee glasses! and idk you could set it to below you so glow skin
08:32
ignore the "file names"
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yea that would be cool
08:35
however with decor skins they would probably have to be made for specifically that skin, atleast with glow for example
08:35
and probably some other ideas
08:35
you have to account for any potential user error with whoever made the skin (maybe offset from center or something), and you have to account for different shapes sizes and centers
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That's true... I dunno, someone had an idea of coding in hats but they just... dissapeared.
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to be fair though it probably wouldnt be all that hard to make some sort of set for each popular type of skin (default shape, kitty shape, nanami shape, greyfox shape, etc) and leave the rest up to the user to download/make extra sets
08:37
skins in general could use a lot of changes, or it would be nice to have them atleast
08:38
skeith showed me the old custom colors which seemed really cool, i wish there was an option for old custom color rendering
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Broso56
skins in general could use a lot of changes, or it would be nice to have them atleast
Yeah, but it's too late now.
08:38
until ddnet 2.0
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also the tee shadow is rendered slightly darker than the body of the skin, not sure why
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Voxel
Yeah, but it's too late now.
not really i dont think
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it can still be changed, probably no one would want to put the time into it especially since it probably hasnt really been touched up on in a while
08:40
even if its not changing anything adding some extra features to it would be cool
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i wanted to finally use the 6th emote
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Voxel
until ddnet 2.0
when is ddnet becoming its own game
08:40
sus
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well first we need to deattach from tw
08:41
well, at least be independant of it
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yea mainly joking but it would be awesome lol
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if i knew more coding id want to make more open tools to rly nail in how customizable ddnet is
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Voxel Ur pfp is cute
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like, an extension on inkscape to deal with clones better and make mapres faster (edited)
08:42
thx! insanity made it
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Of course she did
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if it was its own game though it would open a ton of opportunities to fix certain issues with the game
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Voxel
like, an extension on inkscape to deal with clones better and make mapres faster (edited)
yea ive thought about this before
08:43
i think ive mentioned it here once
08:43
or wait no it was a renderer
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yea that too
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so you can see what the tee would look like as u make it
08:43
or mapres examples too
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i just wanna give mapres making some love
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Broso56
so you can see what the tee would look like as u make it
or really anything
08:44
gameskins emotes etc
08:46
i wanna try messing around with a lot of stuff in ddnet but i dont have much motivation for learning how to code more rn (edited)
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the afk feet animation is fine, but the moving one is hard on me, is there a way to disable it?
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Tezcan
the afk feet animation is fine, but the moving one is hard on me, is there a way to disable it?
downgrade
18:17
or wait until i fix it
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It should be optional
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I've been asking for accessories for years @Voxel
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They would be so awesome!
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