m_pPlayer->m_LastKill = Server()->Tick();
m_pPlayer->KillCharacter(WEAPON_SELF);
m_pPlayer->Respawn();
c5d96eb
Rename variable p
to pStorage
- Robyt3
6fbcfb6
Move variable declarations - Robyt3
e21f9c6
Remove unnecessary virtual
of GetPath
method - Robyt3
2db4112
Use for-each loop for array apDirs
- Robyt3
481fb33
Show log message when a storage path cannot be added - Robyt3
4fd983d
Add missing error handling for RenameBinaryFile
- Robyt3
a3f5d1b
Use TYPE_SAVE
instead of 0
- Robyt3
5482571
Add assertions for invalid storage arguments - Robyt3
f970677
Use CreateFolder
instead of fs_makedir
+ GetPath
- Robyt3
6104246
Merge #5891 - bors[bot]CMenus::DoButton_MenuTab
conflicts.)
I started working on it as a draft: https://github.com/luk51/ddnet/tree/refactor-serverbrowser-ingameserverbrowser\Appdata"\"Roaming"/"Teeworlds/ddnet-info.json
(edited)