DDraceNetwork
information / announcements
Between 2022-09-16 00:00:00Z and 2022-09-17 00:00:00Z
deen
2022-09-16 11:45:22Z
DDNet 16.4 is supposed to release in 1 week, assuming no bad bugs are found. Please test the Release Candidate to prevent problems being only discovered after release. Report bugs in the bugs channel or directly on Github:
https://github.com/ddnet/ddnet/pull/5838
Windows 32bit:
https://ddnet.tw/downloads/DDNet-16.4-rc3-win32.zip
Windows 64bit:
https://ddnet.tw/downloads/DDNet-16.4-rc3-win64.zip
Linux x86:
https://ddnet.tw/downloads/DDNet-16.4-rc3-linux_x86.tar.xz
Linux x86-64:
https://ddnet.tw/downloads/DDNet-16.4-rc3-linux_x86_64.tar.xz
macOS (arm64 & x86-64):
https://ddnet.tw/downloads/DDNet-16.4-rc3-macos.dmg
You can also test the release candidate in Steam by clicking on Settings -> Properties -> Betas and opting into the Release Candidates. This will automatically update you to a new release candidate when it is available, and to the next release when no new candidate is available. So you can always leave this setting enabled to help us test new releases earlier. See GitHub change for included changes, ideally test their behavior specifically. But just playing as you do normally also helps. The highlights are:
[Client]
Running and AFK animations
[Voxel]
[Client]
Add different laser colors for different types
[Voxel]
[Client]
Smooth scrolling in many places
[Robyt3]
[Client]
Parallax-aware zoom
[Fireball]
[Client]
Use new ddnet.org domain
[Client&Server]
Change log format
[heinrich5991]
[Tools] Add map_create_pixelart and map_find_env tools [sctt]
You can also contribute translations for the release, see the current state of translations:
https://ddnet.tw/news/client-translations/
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