CCharacter *pName
? Or something else?CCharacter *pName
? Or something else? CCharacter *pName
? Or something else? m_pClient->m_aTuning
c++
if(Afk && (Input.m_Fire&1) != 0 && (ActiveWeapon == WEAPON_GRENADE || ActiveWeapon == WEAPON_SHOTGUN || ActiveWeapon == WEAPON_LASER)
DontPutWeaponOnBack();
bool IsActive = !m_pClient->m_aClients[ClientID].m_Afk || LastAttackTime < 1.0f;
bool IsActive = !m_pClient->m_aClients[ClientID].m_Afk || LastAttackTime < 1.0f;
/1vs1
, then do /1vs1 <anyname>
For demo in demos {
demo.render()
}
Lol