sounds like it's an issue with the criteria not being specific enough
03:30
surely it could be more sophisticated, given that many maps have been released with similar styles, especially with novice/moderate
03:30
reliance on tight input timings is a factor
03:30
mapping "big"
03:31
there should be a metric of common speed value / space available (width or height depending on angle of movement)
03:32
it would be a crazy achievement to do but if a program could analyze maps for speed/space issues in parts just by checking jump space, hook space, type of part, etc
03:32
but sounds very hard to make deterministically
lynn
sounds like it's an issue with the criteria not being specific enough