Development discussion. Logged to https://ddnet.tw/irclogs/ Connected with DDNet's IRC channel, Matrix room and GitHub repositories — IRC: #ddnet on Quakenet | Matrix: #ddnet-developer:matrix.org GitHub: https://github.com/ddnet
Between 2022-08-28 00:00:00Z and 2022-08-29 00:00:00Z
Relating to #5777, it seems that whenever I click comma\period whenever an event is happening (example: double jumping or someone joining), a duplicate is played. This can lead to a long string of repeated sounds, and a thread of copied messages.
!nCCKyai
!unknown
This also seems t...
This is getting really tiring I'll explain so many times map creators make money thus if you are a loser you can still make a map and make money that way or you can make skins and sell them
That's only the beginning of the game later on there should be more
As I said it's getting really tiring attack and another attack
I think @def- already declined the idea in #developer but I would like to propose it again.
It would be nice if the console commands would be written to a history file on disk and loaded on client launch. Like all common applications do it (some if configured). So when developing on the client and testing a feature that requires a few commands to be run to test it would be nice to quickly recompile -> restart client and then just press "arrow up" to get the last command.
This is getting really tiring I'll explain so many times map creators make money thus if you are a loser you can still make a map and make money that way or you can make skins and sell them
That's only the beginning of the game later on there should be more
As I said it's getting really tiring attack and another attack
I'm gonna be honest with you. This community will never respond positiv about this topic. If you want to do it then just go for it. People in this community don't like change. It is what it is. If you really want to realize this whole idea you need to find 1 person that knows this game really well and knows what the player actually want. There are way bigger problems to be handled right now then making profit. I you actually launch that project i can guarantee you that it will die in the first few weeks after the launch. Not because the idea is bad or anything. The game just has to deal with extrem amounts of ddos/dos and you will get targeted 100% since there is money involved(edited)
Demo seeking was broken when the menu is not active due to a regression from #5777, as the ddnet demo is structured differently than upstream (early return when the menu is not active).
The automatic demo rewinding when a demo reaches its end was already broken before, due to this different structure.
Checklist
[X] Tested the change ingame
[ ] Provided screenshots if it is a visual change
[ ] Tested in combination with possibly related configuration options
3dc577f Fix demo seeking not working anymore when menu is not active - Robyt3
1da597f Fix automatic demo rewind not working when menu is not active - Robyt3
b31fa55 Merge #5783 - bors[bot]
we should implement this nicely though cuz not everyone is supposed to see you while being super in a practice team, and the transparency shouldnt be changed from others, and and and
This makes it easier to debug issues when they appear in the CI.
Closes #5684.
Checklist
[ ] Tested the change ingame
[ ] Provided screenshots if it is a visual change
[ ] Tested in combination with possibly related configuration options
[ ] Written a unit test (especially base/) or added coverage to integration test
[ ] Considered possible null pointers and out of bounds array indexing
[ ] Changed no physics that affect existing maps
[ ] Tested the change with...
Stepfunn
I'm gonna be honest with you. This community will never respond positiv about this topic. If you want to do it then just go for it. People in this community don't like change. It is what it is. If you really want to realize this whole idea you need to find 1 person that knows this game really well and knows what the player actually want. There are way bigger problems to be handled right now then making profit. I you actually launch that project i can guarantee you that it will die in the first few weeks after the launch. Not because the idea is bad or anything. The game just has to deal with extrem amounts of ddos/dos and you will get targeted 100% since there is money involved (edited)
By updating and rendering the current tick again when changing the spectator mode while the demo playback is paused. Closes #1843.
Refactoring: Extract IDemoPlayer::ETickOffset, IDemoPlayer::SeekTick and CMenus::DemoSeekTick.
Checklist
[X] Tested the change ingame
[ ] Provided screenshots if it is a visual change
[ ] Tested in combination with possibly related configuration options
[ ] Written a unit test (especially base/) or added coverage to integration test