you should add an option, when people vote to change map, make the people who say yes go in the new map, and let people who say no in the actual map
5time since yesterday i'm in gore close to end, people vote, we tell people we far but the map still change cause people are cringe ego
Hi, After discussing with @murpii about multeasymap and funvoting issues, is it possible to implement a new feature to redirect a player to another server ? It could be for example a tile that may ...
Avanilla
you should add an option, when people vote to change map, make the people who say yes go in the new map, and let people who say no in the actual map
5time since yesterday i'm in gore close to end, people vote, we tell people we far but the map still change cause people are cringe ego
^
note that on DDNet, you have a veto after 20 minutes gameplay
Avanilla
you should add an option, when people vote to change map, make the people who say yes go in the new map, and let people who say no in the actual map
5time since yesterday i'm in gore close to end, people vote, we tell people we far but the map still change cause people are cringe ego
i mentioned this before because other player fast vote to change the map and they dont know im currently speedrunning the map, fail to press f4 at that moment because i have a very good run(edited)
@Deleted User
У меня была похожая проблема с подключением к ddnet.tw, но оно как-то поправилось само собой
I had a similar problem with connecting to ddnet.tw , this was fixed, idk how it fixed
xd
How do I set a map as the 'Background map' for entities?
I thought it would just take the data maps folder, the same folder that the server and editor default to, but I seem to not be able to use those maps
If it would be the normal data maps folder, things like Tutorial or Tsunami should work, right? but those don't work for me either
(Version 16.2.2)