Guild icon
DDraceNetwork
Development / developer
Development discussion. Logged to https://ddnet.tw/irclogs/ Connected with DDNet's IRC channel, Matrix room and GitHub repositories — IRC: #ddnet on Quakenet | Matrix: #ddnet-developer:matrix.org GitHub: https://github.com/ddnet
Between 2022-08-11 00:00:00Z and 2022-08-12 00:00:00Z
Avatar
6bf2d93 M Bercy, A Tee-forever-X17 - ddnet-maps
12:26
12:27
12:28
While the pricing is interesting, I think the fact it is driven by the input costs of electricity is even more telling.
>
The fact that electricity costs is the dominating cost of cloud computing basically means that:
>
1) We're up against physical barriers to lowering the cost (and ecological impact) of our clouds.
>
2) Optimizing for less compute will pay multi-fold dividends over the next few years where we can expect energy prices to continue rising.
>
3) Building more power-efficient chips is a big deal, and I'm glad to see more general ARM deployment, given their efficiency gains.
12:28
interesting
Avatar
I call it bad management
Avatar
air conditioning rate?
Avatar
It was to be expected. Now customer pays this ridiculous prices
12:31
well hetzner offers the lowest prices among most
12:32
the fact that electricity in germany costs more than double in finland is interesting
Avatar
what's air conditioning rate ? Do they pay for cool air from other company ?
Avatar
Avatar
Ryozuki
the fact that electricity in germany costs more than double in finland is interesting
coal vs hydroelectricity
Avatar
Bcs they are lieing. In Germany they never pay that much for electricity. Only households pay the full price of 30 cents plus
Avatar
i rly doubt hetzner is lyinh
12:33
lying
Avatar
0,1546 € in France
12:34
or 0.1740 €, i find so many different results
Avatar
0.327 U.S. Dollar per kWh spain
Avatar
since when USA has colonized Spain?
12:35
google assumes im murican
12:35
cuz i have english browser
12:36
idk
12:36
still if u compare the price of AWS to hetzner
12:36
its ridiculous
12:36
aws is like 100x costlier
Avatar
Yeah insane
12:39
I'd prefer they show some transparency tho. Like we increase the price but also heavily invest in green energy now or smth. Else it's just another living with the status quo
Avatar
@c0d3d3v i like this but the only thing i want to it is a transperency option
Avatar
Avatar
Iza
@c0d3d3v i like this but the only thing i want to it is a transperency option
transperency of the rectangle or the text?
Avatar
Avatar
c0d3d3v
transperency of the rectangle or the text?
of the rectangle
13:07
because the transperency of the rectangle is slighty darker than the transperency of the top time rectangles
13:08
Avatar
That was already requested... maybe you could make an issue for that on github. The request was that you should be able to configure all round rectangles in the game HUD (so also the mini score hud, chat background?, timer, recording stuff) ... like transparency color, also position was reqested but that is unrealisitc
13:08
transparency is the same it is only diffrent color (at least I have it in mind like that) (edited)
Avatar
one day, json or xml customization 😄
Avatar
hmm i don't use github so idk if i can make an issue
Avatar
just create an account...
13:10
That would at least make sure that the request gets not lost, especially the discussion about it.
Avatar
alright will do
Avatar
1336fe6 Update servers - def- b42a1a3 Add 5 € donation by Antonelli200 - def-
Avatar
best car
Avatar
It would be nice to have a transparency slider under the 3 position, velocity and angle options, to make the background transparency to your liking because it can be in the way during gameplay.
16:33
It would be very practical if we could see other players direction indicators while they're freezed so we can adjust to it better.
16:38
It would be nice to have a transparency slider under the 3 position, velocity and angle options, to make the background transparency to your liking because it can be in the way during gameplay.
16:39
It would be very practical if we could see other players direction indicators while they're freezed so we can adjust to it better.
Avatar
Avatar
ReiTW
best car
pepedead
19:31
@ReiTW
19:31
👀
19:31
quite the big update
19:31
Scoped threads
19:31
you no longer need arc for some simple threads
19:32
Now, with 1.63.0, the standard library is adding scoped threads, which allow spawning a thread borrowing from the local stack frame. The std:🧵:scope API provides the necessary guarantee that any spawned threads will have exited prior to itself returning, which allows for safely borrowing data. Here's an example:
19:32
lmao stupid discord emojifying
19:32
The Condvar::new, Mutex::new, and RwLock::new functions are now callable in const contexts, which allows avoiding the use of crates like lazy_static for creating global statics with Mutex, RwLock, or Condvar values. This builds on the work in 1.62 to enable thinner and faster mutexes on Linux.
19:32
this is poggers too
19:33
no more lazy_static
Avatar
I really need to work more with threads
19:33
already had hard time trying to learn threads in C, ig it's easier in Rust
Avatar
in rust its easier as in you are forced to do it the correct way more or less
19:34
note that rust doesnt prevent deadlocks
19:35
19:35
Creates an array [T; N] where each array element T is returned by the cb call.
19:36
let array = core::array::from_fn(|i| i); assert_eq!(array, [0, 1, 2, 3, 4]);
19:36
rust type inference sure is crazy
19:36
it generates that cuz it infers from the array in assert that N is 5
19:36
a more normal example is let array: [u32; 5] = core::array::from_fn(|i| i); tho xd
Avatar
Avatar
Ryozuki
let array = core::array::from_fn(|i| i); assert_eq!(array, [0, 1, 2, 3, 4]);
quantum rust: the array is in a superposition of all possible lengths before you observe it
Avatar
when ryozuki finds rust on his car: it runs safer
troll 4
Avatar
ca31b49 Rename dump_binds command to binds, fix typo in description - Robyt3 43fdeb8 Rename tune_dump to tunes, improve descriptions - Robyt3 54aff02 Add success/error message to dump_(local|remote)_console commands - Robyt3 46ec2e0 Print incorrect tuning parameter name on error - Robyt3 e3bb8bc Allow tune_reset to reset a single tune - Robyt3 56d6290 Print the actual tuning value after setting it - Robyt3 85a41f4 Allow tune command to list current tuning parameter value - Robyt3 680abb6 Encapsulate CTuningParams::ms_apNames with CTuningParams::Name - Robyt3 f3eb93b Extend IConsole::PossibleCommands, add index to callback - Robyt3 047c88d Refactor console completion input handling according to upstream - Robyt3 6af8f46 Add CTuningParams::PossibleTunings to find tune params by name - Robyt3 33bb576 Show completion options for tune params in console - Robyt3 e99f7ab Extract StrCopyUntilSpace and use existing str_* functions - Robyt3 f10edfa Merge #5724 - bors[bot]
Exported 78 message(s)