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For newcomers to ask questions and get help. Also check https://wiki.ddnet.org/wiki/FAQ
Between 2022-07-25 00:00:00Z and 2022-07-26 00:00:00Z
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hey so im doing ddnet on linux, and the way i have it is just the plain ol ddnet executable which is within the files system for ddnet (which is not the .teeworlds dir) it has similar contents, like the ddnet server file and other things, along with, the audio directory within data, but the .teeworlds dir does not have the /data/audio dir, and im making a tutorial on the forums on how to change ddnet sound files, and i want to be able to help the viewers find their /audio/ dir, though some people dont use linux and i wonder where the /audio/ dir is located on different operating systems
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i always wondered why there are still sound effects that no one agrees to use in their game. do you think they're useless? (edited)
01:17
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Yeah, its weird idk
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Voxel
Click to see attachment 🖼️
that sounds kirby-ish (edited)
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ƤØŢĀŤ0Co 2022-07-25 09:30:54Z
if map is changed, are the switches usually on or off by default?
09:31
if solo map is on, is there a possibility that you will spawn next to spawn tile if there is way too many players?
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how do i add my sound files to the tw sound files? i've tried to replace the pistol fire but now it has no sound
10:36
i named it correctly and the file type also is correct
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how did u convert to wv
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Hey. Is there a rule on how many clients you're allowed to have online?
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you're limited to 4 players per ip per server
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louis
how did u convert to wv
from some website
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yeah it doesn't always work if u do that
14:22
try ffmpeg -i your_input.whatever -ar 48000 -ac 1 -sample_fmt s16p hook_attach-01-fixed.wv
14:22
in terminal
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oh shish i didnt know you could use cmd to convert stuff
15:16
nice
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Iza
how do i add my sound files to the tw sound files? i've tried to replace the pistol fire but now it has no sound
mp4 to wav, wav to wv. it gets fucked if you try mp4 to wv
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Cellegen
mp4 to wav, wav to wv. it gets fucked if you try mp4 to wv
i did wav to wv
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is the sound sample (48000) the same as in the client? (edited)
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ohh prob not
15:18
i gotta test it later
15:18
thx
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Steinchen
Hey. Is there a rule on how many clients you're allowed to have online?
don't overdo it
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how can i upload my skin to Skin Database?
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#📍info
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https://forum.ddnet.tw/viewtopic.php?f=116&t=7472 Guide on making custom sounds in DDNet
19:53
@heinrich5991 maybe pin this so ppl can find it later? idk
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Tristis
https://forum.ddnet.tw/viewtopic.php?f=116&t=7472 Guide on making custom sounds in DDNet
u should always use the config directory to overwrite client data, safer in case it gets updated
20:01
20:01
the config directory is basically the data directory just with higher priority
20:01
so u add a "audio" directory inside there and add your sounds there
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Hmm, my tw directory does not have a "config" folder in it
20:03
.teeworlds
20:03
neither does my main DDNet folder
20:03
There is a "configs" folder
20:04
that is empty
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.teeworlds/sounds is where you should put custom sounds AFAIK
20:04
that way they won't get overridden by updates
20:05
Alright so, /sounds/ in .teeworlds should be a new folder right?
20:05
cause it dont exist for me
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yes, new folder
20:05
ah nvm, it's called "audio"
20:05
I hadn't looked it up, sorry
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Oh thanks, np
20:06
So "audio" needs to be made as a new folder within /.teeworlds/
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yes
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Cool, thanks for pointing this out for me
20:08
So on windows it should be put here %appdata%\Teeworlds\audio
20:08
?
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yes
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thanks
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so i dont have 1080p but i have 1366x768 monitor, is it possible to render demos in 1080p even though my monitor isnt truly 1080p?
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as far as i know, not possible
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u could try manually setting gfx width and height in settings_ddnet.cfg
22:01
lol
22:01
but it will be hard to find the render button for demos
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even if it would render, i think the video would be cut at the actual screen resolution
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how do i open .map files
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what do you mean with "open"?
22:53
if you want map editor, press ctrl+shift+e or click on the pen icon on the top right menu
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