Add Material Layer
buttons, which do the same thing.63b8e5c
M Absurd 2, M Absurd 4, M BlueChaos, M Bullets, M Cartoon, M Chicken Pie 2, M Dark Moon, M Eventide, M For Idiots 1, M GlassBox 8, M Halloween Night, M Harvest, M Hoo!, M It's Easy, M Moonlight, M Planet Mercury, M Senani, M Sp\303\274li, M Sunlight, M Undrag2, M [School] Hammer, M [School] Hook - ddnet-mapsg_pData->m_aSprites
instead of client_data7::g_pData->m_aSprites
SPRITE_PART_SNOWFLAKE01
under p.m_Spr
is the unloaded texture.
I've conducted multiple tests with this segment of code (removing the rand function and testing them individually, changing the rand function to exclude the first), it's safe to say it has something to do with the first snowflake (edited)SPRITE_PART_SNOWFLAKE01
under p.m_Spr
is the unloaded texture.
I've conducted multiple tests with this segment of code (removing the rand function and testing them individually, changing the rand function to exclude the first), it's safe to say it has something to do with the first snowflake (edited)CGameClient::LoadMaterialSkin
to see if something is messed up with the loading of that texture. Everything checks out, i think.+---------------+-----------------+----------+
| Name | Map | COUNT(*) |
+---------------+-----------------+----------+
| Tropo | NUT_short_race6 | 3000 |
| *โ้ป็ฅโข | DontMove | 2967 |
| Matrose l_I | run_blue | 2840 |
| Tropo[D] | NUT_short_race6 | 2553 |
| nameless tee | Multeasymap | 2476 |
| brainless tee | Just2Easy | 2214 |
| Steinchen99 | DontMove | 2168 |
| Matrose l_I | run_g6 | 2105 |
| cac | DontMove | 1731 |
| JaaJ | Multeasymap | 1575 |
| Dumakulem | DontMove | 1428 |
| fikmesån | NUT_short_race6 | 1342 |
| vento123 | Multeasymap | 1310 |
| Hawkeye88 | run_g6 | 1274 |
| EzeJe | Multeasymap | 1179 |
| NANAMAR | NUT_short_race6 | 1147 |
| mrs.Smith | run_g6 | 1045 |
| snailx3 | NUT_short_race6 | 960 |
| Nyanto | run_g6 | 949 |
| brainless tee | StepByStep | 931 |
+---------------+-----------------+----------+