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It takes a certain value of IQ to understand the artistic decision of the absence of unfreeze in Ravie's masterpiece "Sketch". The conscious decision to omit index 11 transcends past the normal processing power of an average brain. For one to truly appreciate the beauty of the map, one must be skilled in nuclear, quantum, and particle physics along with being masterful in abstract calculus. The gameplay of the map is nothing short of genius - the parts can offer experience beyond the fourth dimension. Playing this map sends the user into a delicious blend of space and time itself, and the absence of unfreeze truly stimulates the intellectual capacity of the mappers. To players with an IQ value of under 200: You will not understand this map. Disconnect.
That was quite a satisfactory analysis, however, I'd like to interject for a moment. What you're reffering to as an "artistic decision" is, in fact, nothing short of a work of genius, a god-like entity that transcends our mortal realm and limited understanding of the Universe. You mention that no one individual with an Intelligence Quotient below a value of 200 would be able to comprehend the absence of the so sought-after unfreeze tiles. I, however would raise that minimum cap to at least a number in the 320-322 range. My arguments for such a simple decision are, in my opinion, self-evident and require no explanation. However, I shall entertain the simpler minds that might stumble upon this masterpiece of a map: It is a fallacy to look for something such as an unfreeze tile expecting it to be there, only to become disappointed when you observe its absence. You must come in to analyze such intellectually elevated creations with an open mind and a desire to learn the Truth of the world we live in. When regular humans try creating so-called "maps" they tire to make them as "good" as possible. However, defining "good" starting from such feeble opinion as one of such an inferior creature does naught more than doom you to failure. Such individuals try to create "good" by asking themselves "What can I add to make my map better". This could appear reasonable to some who have not taken part in higher level thought.
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