ClLaserRifle[]
ClLaserShotgun[]
ClLaserGame[]
ClLaserFreeze[]
72f3b774b (deen/pr-spawn-block) Use "occupado" spawn spots when nothing else is left (1 year, 2 months ago) par def
p dbg_msg("test", "dsadsa")
prints the line as soon as i continue the debuggerba16085
Move message copy inside SendPackMsgTranslate
- Robyt3
d99ed6d
Remove null check that potentially hides programming errors - Robyt3
44eb321
Fix name of an std::vector
member - heinrich5991
4292c9e
Convert preprocessor #define
to constexpr int
- heinrich5991
994324b
Warn about pnglite-incompatible PNGs on load - heinrich5991
482f15a
Merge #5520 #5624 - bors[bot]6f6337c
CDemoPlayer: Mark GetMapInfo() const - Kaffeine
1f264a0
CClient::DemoPlayer_Play: Load map info into m_CurrentServerInfo - Kaffeine
5169369
prediction/entity: Sync ID getter name with the server/entity - Kaffeine
9e4098f
prediction/entity: Add GetPos() (sync the API with server/entity) - Kaffeine
04ff8f1
Menu: Fix a typo in loading state text - Kaffeine
3c64028
Merge #5631 - bors[bot]