Uncaught LinkError: import object field '__wbg_screen_04bce210c29df7c4' is not a Function
CUIRect Button
local to that blockgit fetch --tags upstream
updates tags from upstream to my fork then I can rebase on 16.2.1 tag/info
on the server btw3b946b6
M Hulk, M Kobra, M MagiK, M Planet Venus, M Skillz 5 - ddnet-mapserror[E0432]: unresolved import `web_sys::HtmlCanvasElement`
--> map-inspect-web/src/lib.rs:12:15
|
12 | use web_sys::{HtmlCanvasElement, Response};
| ^^^^^^^^^^^^^^^^^ no `HtmlCanvasElement` in the root
I am on rust nightly (edited)[2022-07-09T06:32:09Z ERROR wgpu_hal::vulkan::instance] VALIDATION [VUID-vkCmdCopyImage-srcImageLayout-00128 (0xef9e2bd6)]
Validation Error: [ VUID-vkCmdCopyImage-srcImageLayout-00128 ] Object 0: handle = 0x562d4c486300, name = Array Texture Creator, type = VK_OBJECT_TYPE_COMMAND_BUFFER; | MessageID = 0xef9e2bd6 | vkCmdCopyImage: Cannot use VkImage 0x1510000000151[Array Image generic_deathtiles] (layer=0 mip=0) with specific layout VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL that doesn't match the previous known layout VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL. The Vulkan spec states: srcImageLayout must specify the layout of the image subresources of srcImage specified in pRegions at the time this command is executed on a VkDevice (https://www.khronos.org/registry/vulkan/specs/1.3-extensions/html/vkspec.html#VUID-vkCmdCopyImage-srcImageLayout-00128)
[2022-07-09T06:32:09Z ERROR wgpu_hal::vulkan::instance] objects: (type: COMMAND_BUFFER, hndl: 0x562d4c486300, name: Array Texture Creator)
[2022-07-09T06:32:09Z ERROR wgpu_hal::vulkan::instance] VALIDATION [VUID-vkCmdCopyImage-srcImageLayout-00129 (0x85e93015)]
Validation Error: [ VUID-vkCmdCopyImage-srcImageLayout-00129 ] Object 0: handle = 0x562d4c486300, name = Array Texture Creator, type = VK_OBJECT_TYPE_COMMAND_BUFFER; | MessageID = 0x85e93015 | vkCmdCopyImage: Layout for VkImage 0x1510000000151[Array Image generic_deathtiles] is VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL but can only be VK_IMAGE_LAYOUT_GENERAL or VK_IMAGE_LAYOUT_GENERAL. The Vulkan spec states: srcImageLayout must be VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL or VK_IMAGE_LAYOUT_GENERAL (https://www.khronos.org/registry/vulkan/specs/1.3/html/vkspec.html#VUID-vkCmdCopyImage-srcImageLayout-00129)
[2022-07-09T06:32:09Z ERROR wgpu_hal::vulkan::instance] objects: (type: COMMAND_BUFFER, hndl: 0x562d4c486300, name: Array Texture Creator)
vulkan not happy yetUncaught LinkError: import object field '__wbg_screen_04bce210c29df7c4' is not a Function
error[E0432]: unresolved import `web_sys::HtmlCanvasElement`
--> map-inspect-web/src/lib.rs:12:15
|
12 | use web_sys::{HtmlCanvasElement, Response};
| ^^^^^^^^^^^^^^^^^ no `HtmlCanvasElement` in the root
I am on rust nightly (edited)[2022-07-09T06:32:09Z ERROR wgpu_hal::vulkan::instance] VALIDATION [VUID-vkCmdCopyImage-srcImageLayout-00128 (0xef9e2bd6)]
Validation Error: [ VUID-vkCmdCopyImage-srcImageLayout-00128 ] Object 0: handle = 0x562d4c486300, name = Array Texture Creator, type = VK_OBJECT_TYPE_COMMAND_BUFFER; | MessageID = 0xef9e2bd6 | vkCmdCopyImage: Cannot use VkImage 0x1510000000151[Array Image generic_deathtiles] (layer=0 mip=0) with specific layout VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL that doesn't match the previous known layout VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL. The Vulkan spec states: srcImageLayout must specify the layout of the image subresources of srcImage specified in pRegions at the time this command is executed on a VkDevice (https://www.khronos.org/registry/vulkan/specs/1.3-extensions/html/vkspec.html#VUID-vkCmdCopyImage-srcImageLayout-00128)
[2022-07-09T06:32:09Z ERROR wgpu_hal::vulkan::instance] objects: (type: COMMAND_BUFFER, hndl: 0x562d4c486300, name: Array Texture Creator)
[2022-07-09T06:32:09Z ERROR wgpu_hal::vulkan::instance] VALIDATION [VUID-vkCmdCopyImage-srcImageLayout-00129 (0x85e93015)]
Validation Error: [ VUID-vkCmdCopyImage-srcImageLayout-00129 ] Object 0: handle = 0x562d4c486300, name = Array Texture Creator, type = VK_OBJECT_TYPE_COMMAND_BUFFER; | MessageID = 0x85e93015 | vkCmdCopyImage: Layout for VkImage 0x1510000000151[Array Image generic_deathtiles] is VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL but can only be VK_IMAGE_LAYOUT_GENERAL or VK_IMAGE_LAYOUT_GENERAL. The Vulkan spec states: srcImageLayout must be VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL or VK_IMAGE_LAYOUT_GENERAL (https://www.khronos.org/registry/vulkan/specs/1.3/html/vkspec.html#VUID-vkCmdCopyImage-srcImageLayout-00129)
[2022-07-09T06:32:09Z ERROR wgpu_hal::vulkan::instance] objects: (type: COMMAND_BUFFER, hndl: 0x562d4c486300, name: Array Texture Creator)
vulkan not happy yet [ RUN ] Jobs.LookupHost
[2022-07-09 11:25:20][host_lookup]: host='example.com' port=0 11
^C
discard;
and return vec4<f32>(0.,0.,0.,0.);
(edited)bindaddr <ADDR>
ss -lt
if it is boundss -lu
i meaninline namespace
is not visible to the program using the header, but it'll end up in the mangled name. this way, c++ libraries can break API without breaking ABI (edited)../scripts/build.sh 3840 2160 .. 49,92s user 2,97s system 1446% cpu 3,658 total
that is with using inkscape. Dunno if its better than other SVG renderers tho../scripts/build.sh 4096 2160 .. 38,04s user 2,64s system 189% cpu 21,423 total
single threadedcargo deny check licenses
to check if we include some weird licensessudo pacman -S cargo-deny
str_copy()
call arguments and doing all 500 cases in row would cost me eyes. The remaining parts are game/editor, game/server and tools.
I hope for a fast acceptance because the massive change can not be wrong: I'm removing the dest size
argument from calls and if the dest size can not be figured out automatically then the code just won't compile.
...dd94d66
client/settings: Use CUI::CORNER enum keys where appropriate - Kaffeine
9faea2f
client/menus_ingame: Fix a warning about struct padding - Kaffeine
9db49d9
variables.h: Add stub macros definitions to enable code highlight - Kaffeine
0d72b62
Replace 3.14159265f with 'pi' from math.h - Kaffeine
c4f188a
system: Add str_copy() template for fixed array destinations - Kaffeine
6d9284a
Port some code to str_copy() template - Kaffeine
61231cc
Merge #5600 - bors[bot]cl_i_hate_change 1
HUD_HEALTH_ARMOR
for health and shields, HUD_AMMO
for ammo count, HUD_DDRACE
for weapons and jumpHUD_DDRACE
into HUD_JUMPS
and HUD_WEAPONBAR
idk, maybe to conserve flag space?RgbaSurface
abstracts the srgb out of the chosen textureformat. if the format is non-srgb, it renders directly. if it is a srgb format, it renders to a texture and then to the surface/home/deen/isos/ddnet/ddnet-source/src/engine/client/video.cpp:829:9: error: ‘c’ was not declared in this s
cope
829 | c->thread_count = 1;
| ^