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DDraceNetwork
Development / developer
Development discussion. Logged to https://ddnet.tw/irclogs/ Connected with DDNet's IRC channel, Matrix room and GitHub repositories — IRC: #ddnet on Quakenet | Matrix: #ddnet-developer:matrix.org GitHub: https://github.com/ddnet
Between 2022-07-05 00:00:00Z and 2022-07-06 00:00:00Z
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chillerdragon BOT 2022-07-05 05:57:33Z
ima_a999a3d.png
LUL 1
05:57
Something seems bugged with the image xD
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chillerdragon
ima_a999a3d.png
what the hell ?
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Just come back to Discord
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Checklist

  • [x] Tested the change ingame
  • [ ] Provided screenshots if it is a visual change
  • [ ] Tested in combination with possibly related configuration options
  • [ ] Written a unit test if it works standalone, system.c especially
  • [ ] Considered possible null pointers and out of bounds array indexing
  • [ ] Changed no physics that affect existing maps
  • [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undef...
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e026bce Fix out of bounds read in checksum stuff - heinrich5991 cbd0eaf Merge #5554 - bors[bot]
09:16
fc035bf Version 16.2 - def- fb6e02c Merge pull request #200 from ddnet/pr-16.2 - def-
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Soon ddnet will be major, version 18 getting closer and closer
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we will all go to germany because they have good beers, all wearing ddnet shirt and drink to long live ddnet
09:34
For version 21, usa people will also go for a drink with ddnet shirt 🙂
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I updated my DDNet client from 16.1 to 16.2 using the in-game update button and now the game won't start anymore. After the update (downloading new files), the client restarted itself and gave a black (full)screen. When clicking, the 'DDNet.exe is not responding' Windows pop-up appears after which I need to close the program. When restarting DDNet, the same black screen appears.
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Checklist

  • [ ] Tested the change ingame
  • [ ] Provided screenshots if it is a visual change
  • [ ] Tested in combination with possibly related configuration options
  • [ ] Written a unit test if it works standalone, system.c especially
  • [ ] Considered possible null pointers and out of bounds array indexing
  • [ ] Changed no physics that affect existing maps
  • [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--u...
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you finally fixed my skin nice happy
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ebd8569 Update Korean translations by CHaBek - cwh7435 044dc81 Merge #5556 - bors[bot]
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Do we really have cl_download_community_skins and cl_skin_community_download_url while we just have cl_download_skins and cl_skin_download_url? It does exactly the same, just downloads a skin from another url? That was the reason I requested the cl_skin_download_url variable back then, so that people can simply change the url. So much to the topic not to add useless configs
12:56
and UI options even xd
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yes, also considered that (cl_skin_community_download_url)
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I slowly lose all hope
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@fokkonaut you should know how annoying maintaining lots of options is, you're also maintaining a client AFAIK
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we could have just set the default url to skins.tw
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the german translation for both settings are also not consistent btw 👀 fyi
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you could probably make a PR if you want
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heinrich5991
@fokkonaut you should know how annoying maintaining lots of options is, you're also maintaining a client AFAIK
I dont really maintain it, I made it so 0.7 players can get the feel of the most important ddnet features for me
12:59
i polished it a bit, but not actively maintaining
12:59
and on my serverside mod, i have a lot of options, but also a lot of features. if done wisely and correctly, those are not an issue. But this seems unusual xD
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heinrich5991
you could probably make a PR if you want
it should have not gotten merged. i even said smth about this in the pr iirc
13:01
#5449 got closed, when did this feature get in?
13:03
u say not adding more config vars too, why does everyone say that and then end up doing it anyways secretly after 1 day merge already
13:03
without any feedback (guess cuz its a small pr)
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that config option seems easy enough to remove
13:03
you can probably even make a PR
13:03
unlike the config option you want to introduce
13:04
that sounds like it can only be removed with a lot of backlash
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fwiw, I wasn't the biggest fan of that either, just wasn't around to voice my concern
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heinrich5991
that config option seems easy enough to remove
why add it in the first place
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idk, I'd also be in favor of your approach
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Learath2
fwiw, I wasn't the biggest fan of that either, just wasn't around to voice my concern
can we put down the fight now
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When I initially proposed the community option I just wanted to append a ?community at the end
👍 1
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yet we're more than one maintainer and we're okay with differing opinions
13:05
sometimes code that is non-optimal in some maintainer's eyes gets merged
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fokkonaut
can we put down the fight now
ok nvm then
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but that's okay, we can improve it
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fokkonaut
can we put down the fight now
Sure, not like I'm being hostile
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Dont search the issue on my side, please
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We can disagree about something but agree on other things, it's normal
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Yea, but can we also agree on that we both went a bit out of hand, and that we can still work together, otherwise I'd like to stop working on DDNet completely, it was really not nice of you today.
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please don't do such ultimatums
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I dont feel comfortable being bullied like that
13:10
or like, being threated
13:10
wait
13:10
wrong word
13:10
treated
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I scrolled up in #general, and it didn't look like you were entirely innocent either
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What did I just say?
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heinrich5991
I scrolled up in #general, and it didn't look like you were entirely innocent either
And did you also see my tries to fix the situation, and my apology?
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I didn't
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you said that both did bad things and want Learath2 to acknowledge that
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Ok, I'll just let it go. I was indeed not being very nice, I'll try to keep a more professional conduct in the future
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Yes. Because I did already by saying we both did bad things, and because I at least tried to solve the situation 4 or 5 times. While learath just put oil in the fire with his toxicity at that moment. He was really mad, which is okay, but he gotta stand to it
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Learath2
Ok, I'll just let it go. I was indeed not being very nice, I'll try to keep a more professional conduct in the future
Thank you
13:14
Me too
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you should probably get some friend to look at the conversation and tell you what they think about the messages (edited)
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Well, in the end I just tried to be there for the community, or at least a part of it. Because I know that it was clear before the release already, that there wont be such an option or something. And I also already before the release knew that people dislike, and more people are gonna dislike it when it drops. All in all, I tried to get learath to understand exactly that, and that its important for many players and that we also have to take a look at the feeling of things, and how they affect the gameplay and how they help or distract
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its true you fokkonaut went a bit overboard, but i can also see how some learath answers may make you yell, but that is no excuse i guess
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nothing is an excuse, as learath "excused" he is just a human, yes, we are all, and everyone makes mistakes. Correct is it tho, to come back together
13:19
which he clearly did not want
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learath gave off brutally honest vibes imo (edited)
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idk what that means
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fokkonaut
which he clearly did not want
first rule of sincere conversation: do not psychoanalyse your partner
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i just saw learath being overly sarcastic and fokkonaut getting mad xd
13:19
atleast that was the feeling i got
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if you do, it only goes downhill from there
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heinrich5991
first rule of sincere conversation: do not psychoanalyse your partner
I dont let him accuse me for things tho. Thats exatcly what he did
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you said "he clearly doesn't want to come back together"
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Ryozuki
atleast that was the feeling i got
U acted way different in the channel, and agreed that learath was really mad, not just sarcastic
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that's an interpretation of you
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heinrich5991
you said "he clearly doesn't want to come back together"
Because that is, what it was
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i never agreed to anything
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you cannot say that, no
13:20
this is a place where your discussion style is bad, IMO @fokkonaut
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might be
13:21
But why do I have to understand other people only, when nobody tries to understand me?
13:21
Thing is
13:21
I can understand others
13:21
but i dislike not being understood on the other side
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you again say that nobody tries to understand you
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And then both sides are kinda against each other
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which is probably not true
13:21
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heinrich5991
you again say that nobody tries to understand you
Then again different: They dont show it.
13:21
And thats a problem.
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okay, then say that
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It might be that I cant perfectly express myself in a hectic conversation in english
13:22
Or my goal
13:22
idk
13:23
or that you take that too serious, and I took learath too serious. Thats all no problem, but getting shot in the face like that is not nice
13:24
And thats my final statement, lets just stop on this. I dont think it can go anywhere else really. Important is that we can look forward, which I personally am always a fan of
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you offered learath2 money to make it more appearling to him to get the thing done, that's not expressing yourself, that's just being an ass
13:25
that was hella rude imo
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and again "you take it too serious"
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murpi
you offered learath2 money to make it more appearling to him to get the thing done, that's not expressing yourself, that's just being an ass
No, he said he will do it now because (toxicity) mr. boss fokkonaut (or quite similar) said so. That went on, until I said dude, if you feel better I can give you money for that
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please stop predicting the intentions or the psychology of your conversation partners
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heinrich5991
please stop predicting the intentions or the psychology of your conversation partners
?
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it leads to worse discussions IMO
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murpi
you offered learath2 money to make it more appearling to him to get the thing done, that's not expressing yourself, that's just being an ass
Thats simply false.
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@heinrich5991 do you know if making calls ffi calls e.g from c++ to rust or rust to c++ has inherent perfomance deficit than purely native code?
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murpi
you offered learath2 money to make it more appearling to him to get the thing done, that's not expressing yourself, that's just being an ass
you as an admin should take a closer look. Sad.
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I'll timeout fokkonaut for now
13:26
"Sad."
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saddo admin, staff bias
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its true u went overboard there
13:27
offering money
13:27
and u know im always against admins
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@Ryozuki no inherent performance deficit (edited)
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oh nice
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but practical ones
13:27
sometimes, cross-language LTO isn't enabled
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so for example, if we made a c++ interface to use rust modern hashmap, would we get the perf benefits?
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well, generics don't work across FFI
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oh true
13:28
rip
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@Skeith that was uncalled for
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Oops
bluestripe 1
kek 1
13:29
greenthing
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i was looking at #5292
13:29
While implementing past pull requests like #5064 I've been thinking about implementing them using Rust instead of C++. Rust is a language targeting a similar audience as C++. It tries to co...
13:29
maybe we should try some small thing
13:29
to get the feeling
13:29
and decide
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sorry, accidentally deleted one of your messages there
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from who?
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@murpi trying to stir something up 😄
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yours :D
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hmm idk which xd
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I just enabled the github cog again for this channel
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@deen why did u close the openssl evp issue?
13:34
is not enabling the reuse of the ctx good enough?
13:35
imho we should not use deprecated stuff, specially with openssl and security related things
13:35
and i rly dont feel good about our (own) implementation of the sha thing
13:35
as they say, never do crypto urself
13:35
or something like that
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ddnet client that mines crypto santatrollet
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if u see the related issue the struct was made opaque for a reason
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Taking a hash is not that complicated, we are not rolling our own SSL or anything
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@Skeith very mature
troll 2
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@c0d3d3v ALOT of people from the chn community really like the new HUD ;)
❤️ 3
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The hud's really nice, ya
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When choosing a tee skin prefix (none, kitty, santa), it's applied to the main tee as well as the dummy tee regardless of your dummy setting checkbox selection. And something else: an insignificant cosmetic bug is that the tee skin changes aren't applied when closing the menu in some cases. When this happens, you need to re-open the tee skin settings, change something (e.g. toggle checkbox twice) and close the menu. This happens most often when changing the tee skin settings of the...
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honestly @c0d3d3v is doing a lot of work, and he deserves praise, even if i dont like the freezebar xD
❤️ 3
13:43
oof, so many notifications, sometimes i cleanup and miss where i am mentioned
13:43
(github)
13:47
Feel free to ping me here if smth urgent needs to be done, i didnt notice the domain migration issue till now xD
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Ryozuki
if u see the related issue the struct was made opaque for a reason
the only reason was forward compatibility of the library (edited)
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Ryozuki
and i rly dont feel good about our (own) implementation of the sha thing
hm, I don't really see much that can go wrong with implementing a known hash function yourself
13:52
perhaps timings?
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idk either, i always never rly tried to do my own hash impls
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I'd guess the 'don't roll your own crypto' refers mostly to building crypto systems out of primitives?
13:52
or designing your own primitives?
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i always thought about it in the whole grand scheme, so i include primitives too xD
13:56
i think good candidates to try rust are either a client component or a server entity, what do u think?
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something low-level and not much connected would be better suited IMO
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I don't know how hard it will be for me to cross-compile Rust
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I'd also try to figure that out before merging stuff like that
13:58
theoretically™, rust isn't that bad
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deen
I don't know how hard it will be for me to cross-compile Rust
thats why i wanna try something small to see how it feels
14:03
yeah maybe something more low level
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fokkonaut
without any feedback (guess cuz its a small pr)
people complain about not having old funny skins like "tank" due to it not fitting teeworld's artstyle adding these types of skins back into the database isn't the...
14:17
it was discussed multiple times, in github & in discord
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hey
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u want to add skints.tw
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@Jupstar ✪ that was insensitive as we were just trying to calm down
14:18
@fokkonaut stop that
14:21
my touchpad isn't working correctly
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xd
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oof touchpad
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for legendary #5555 startup + VPN problems STUN? or was it already added last version?
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I updated my DDNet client from 16.1 to 16.2 using the in-game update button and now the game won't start anymore. After the update (downloading new files), the client restarted itself and g...
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these issues are always so weird xd
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I'm also surprised by that one ^^
14:31
weird stuff
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A couple players mentioned a lower opacity freeze bar is better for them. This allows that without introducing an extra option but rather repurposing the old ones. It adds a magic coefficient of .75f. Which I thought looks reasonable, but if really wanted we could make cl_freezebar_inside_freeze an opacity setting too so people can independently set their in-freeze alpha too.

Checklist

  • [x] Tested the change ingame
  • [ ] Provided screenshots if it is a visual change
  • [ ] T...
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this one is absolutely bizarre
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I accidentally nuked my firefox profile 😦
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ouch
14:42
backup?
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don't have one
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oh rip
14:45
no sync?
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no sync indeed, I really should have been more careful
14:47
I'll just need to reinstall all my extensions and log in everywhere
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good time to switch to webkit 😉
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webkit tries to cripple adblockers
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I have the weirdest of bugs, if I click a link inside a chromium app it won't open in firefox, it'll say there is a running firefox instance that isn't responding
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better don't switch there 😉
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but firefox instance that is running is working just fine
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Learath2
I'll just need to reinstall all my extensions and log in everywhere
ublock + containers
14:53
essential
14:53
i also like languagetools to not write like a pepeg
14:55
@c0d3d3v i saw u linked a article about rust for cpp devs, but it misses a lot of things, maybe this is better https://github.com/nrc/r4cppp
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This is absolutely insane, if I do xdg-open https://ddnet.tw it works just fine, if I click a link in discord, that's exactly what chromium does but it doesn't work
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What do you think, I changed the text in the hook collsion line tab... @cheeser0613 suggested to change one of the texts, see https://cdn.discordapp.com/attachments/990564093926719528/993891989324042331/unknown.png does someone with good english agree? Then I can change it.
14:59
details like this
14:59
xd
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Ryozuki
@c0d3d3v i saw u linked a article about rust for cpp devs, but it misses a lot of things, maybe this is better https://github.com/nrc/r4cppp
thanks ... I will look into it
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Ryozuki
@c0d3d3v i saw u linked a article about rust for cpp devs, but it misses a lot of things, maybe this is better https://github.com/nrc/r4cppp
do you have mimeo installed?
15:03
ups wrong ping
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c0d3d3v
What do you think, I changed the text in the hook collsion line tab... @cheeser0613 suggested to change one of the texts, see https://cdn.discordapp.com/attachments/990564093926719528/993891989324042331/unknown.png does someone with good english agree? Then I can change it.
aiming sounds wrong to me
👌 1
15:04
its only about the hook, not about where you aim
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Learath2
This is absolutely insane, if I do xdg-open https://ddnet.tw it works just fine, if I click a link in discord, that's exactly what chromium does but it doesn't work
do you have mimeo installed? My default openers are also sometimes crazy... I tried to use mimeo instead of xdg-open that helped for some time but is also not consistent. Sometimes my /usr/share/applications/mimeinfo.cache cache is just filled with wrong entires xD then I delete the file and everything works again. https://wiki.archlinux.org/title/Default_applications
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Ryozuki
thats why i wanna try something small to see how it feels
make a dummy change which just adds some useless function and tell me how to build it 😄
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Does anyone know a way I could run a command with a specified environment?
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what do u mean with specified environment?
15:18
env vars?=
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Learath2
Does anyone know a way I could run a command with a specified environment?
env variables? Just put them before the command
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Learath2
Does anyone know a way I could run a command with a specified environment?
source myenvfile && ./mycommand?
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Env vars yeah. I need to clean the environment so nothing remains of the old one, read the new env file and run the command essentially
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bash -c "source myenvfile && ./mycommand"
15:22
env -i bash --noprofile --norc -c "source myenvfile && ./mycommand" but that's just guessing
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bash pro
15:23
maybe ask chiller
15:23
he is the wizard
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Seems to work: bash-5.1$ echo $FOO bash-5.1$ cat myenvfile export FOO=bar bash-5.1$ cat mycommand #!/bin/bash echo $FOO env bash-5.1$ env -i bash --noprofile --norc -c "source myenvfile && ./mycommand" bar FOO=bar PWD=/Users/deen SHLVL=2 _=/usr/bin/env bash-5.1$ echo $FOO
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maybe I should make a fake pull request with what I built for rust-ddnet interaction
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Nice, thanks @deen that worked perfectly
15:34
bizarre, for whatever reason chromium apps launch xdg-open with DBUS_SESSION_BUS_ADDRESS=disabled:
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@Learath2 if you find a fix, tell me
15:56
I also have that problem
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heinrich5991
I also have that problem
you can't click links in chromium apps too?
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y
15:57
like discord
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I'm very close to replacing xdg-open with a wrapper that clears DBUS_SESSION_BUS_ADDRESS
16:00
@heinrich5991 the problem seems to be that I have that variable unset, and chromium replaces that with disabled: which breaks
16:00
idk what part of my setup is failing that that variable is left unset though
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have you git-blamed it? ^^
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don't know what app is responsible so don't know what to git-blame 😛
16:03
If chromium wasn't stupidly replacing it with disabled: xdg-launch just uses ~/.dbus/session-bus/
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Learath2
If chromium wasn't stupidly replacing it with disabled: xdg-launch just uses ~/.dbus/session-bus/
i like my bitches disabled: as well (edited)
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ha ha ha ha what a kneeslapper
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Learath2
Click to see attachment 🖼️
wtf runescape
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i am music assembly dev web 😅
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@heinrich5991 figured it out, but I doubt your problem is the same as mine. I was starting sxhkd before I started the dbus session so it wasn't inheriting the environment variables required
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everytime when i stream my game to discord, these artifacts happen, and they stay until i close the game
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Iza
everytime when i stream my game to discord, these artifacts happen, and they stay until i close the game
there is a fix for it, let me search it
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Iza
everytime when i stream my game to discord, these artifacts happen, and they stay until i close the game
I think @Jupstar ✪ said many times that this one is normal. You can use some weird setting that makes discords recording performance worse and that fixes it
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Iza
everytime when i stream my game to discord, these artifacts happen, and they stay until i close the game
Happens when using Discord to stream with direct application capture. Doesn't happen with other games or other capturing programs. Assets that aren't loaded seem to be random. Need ...
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Learath2
I think @Jupstar ✪ said many times that this one is normal. You can use some weird setting that makes discords recording performance worse and that fixes it
he even contacted discord support 😄
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Iza
everytime when i stream my game to discord, these artifacts happen, and they stay until i close the game
but u can also try to enable vulkan
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Learath2
I think @Jupstar ✪ said many times that this one is normal. You can use some weird setting that makes discords recording performance worse and that fixes it
doesn't seem like a nice trade off
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maybe that helps
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It's not but it'll work
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i have problems with vulkan
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does discord even test their shitty libraries
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Vulkan works for me, opengl not
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ok
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With the old option both work, but performance is not as good
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Iza
i have problems with vulkan
u sure vulkan is on then?
17:39
if it works for learath
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nah vulkan is just not an option for me
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u on macos or what
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because appearently it freezes media like youtube in the background
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ah u that guy
17:40
still no driver updates to fix this? xd
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i'm on the latest drivers idk
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well else just use OBS or NVIDIA shadow play
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It freezes other media? That's also bizarre
17:41
You can just use the old recording thing in discord if your computer is not too bad
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there are so many different issues for so many different ppl on so many different OS with so many different hardware it's insane
17:42
i mean why does fucking razor put out a tool that injects rendering of games
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Learath2
You can just use the old recording thing in discord if your computer is not too bad
you mean this?
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Jupstar ✪
i mean why does fucking razor put out a tool that injects rendering of games
razer?
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yes, disable the "latest technology" and I think it'll work
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yeah we had problems with some razer tool too
17:43
it injects some overlay into ddnet
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Jupstar ✪
i mean why does fucking razor put out a tool that injects rendering of games
idk, overlay cool?
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and destroys everything
17:43
xD
17:43
we never tested it, but lets just release it
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yeah razer causes so many sorts of problems, my friend couldn't start a game because the games anti cheat didnt allow the razer services
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I wonder why our renderer broke so hard though, if it broke on AAA games it'd probably be instantly noticed
17:44
Are they leaving something dirty after they render their overlay? Do we rely on something being unchanged on the next frame which they change?
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Jupstar ✪
it injects some overlay into ddnet
why would it do that?
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just to make software more unreliable
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Iza
why would it do that?
to display stats iirc, I don't really remember what overlay it was
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ah i think mouse heatmap
17:47
top right
17:47
is the overlay
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that's nvidia
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looks useless to me xd
17:48
he uninstalled the razer tool and it worked again
17:48
and smone else confirmed
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Iza
that's nvidia
the blue text
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It'd actually be very interesting to know what they are breaking when they inject themselves at what I presume is the end of our pipeline
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Jupstar ✪
the blue text
ah weird i never saw that
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We must be doing something drastically different to other games if this went unnoticed this long
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yes, we use opengl xD
17:49
case closed
17:49
i bet its simply not tested
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Sry guys if i was spamming a discord invite, i was hacked
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bcs how would u test an OpenGL injection
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Other games use opengl too, I had no such problems in DOOM or Civ
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u also didnt have this problem in ddnet
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Though I only tested the discord thing, not the overlay
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bcs u didnt install this razer trash nobody needs xD
17:50
ij
17:50
ok
17:50
but still, then its just luck or smth
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AndreW
Sry guys if i was spamming a discord invite, i was hacked
Make sure to change your password ^^ it'll change your discord user token aswell
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Anyway, not saying it should be fixed, I'm just genuinely curious
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I was changed
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Learath2
Anyway, not saying it should be fixed, I'm just genuinely curious
only thing i can imagine is that this only happens on opengl 3.3, bcs of gfx_enable_texture_unit_optimization 1 (edited)
17:51
bcs that uses ALL available texture units of the GPU and the software renderer probs sucks hard compared to a high end NVIDIA card
17:51
so the extra units simply get lost or are ignored
17:52
but nobody ever confirmed it, and its a NVIDIA only problem for some reason apparently
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test test
18:03
is github down?
18:03
oh maybe its me
18:03
ok it works
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Checklist

  • [ ] Tested the change ingame
  • [ ] Provided screenshots if it is a visual change
  • [ ] Tested in combination with possibly related configuration options
  • [ ] Written a unit test if it works standalone, system.c especially
  • [ ] Considered possible null pointers and out of bounds array indexing
  • [ ] Changed no physics that affect existing maps
  • [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--u...
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DDraceNetwork (DDNet) is a free and open-source side-scrolling platformer with a unique cooperative gameplay.
18:16
ez
18:20
i wonder how google will react
18:20
ddnet.tw is pretty up there
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5hz seems a little too busy for the snowflakes, but 1hz seems too slow 😛
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Too many snowflakes on screen i think
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i can increase the batch count, then we can make even more snowflakes
18:59
lets reach 1 million
19:00
in my clan chat they said we took "freeze" too literaly 😄
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How to bring old hub back
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disable HUD, if u dont need it
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it was useful to see hearts + old stars example for timing 2s freezes
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ah stars are a different topic yeah
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Atleast make a option that u can bring old hub back and stars..
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quick question, is there an api/npm package for ddnet? thinking of re-making https://github.com/ddnet/ddnet-discordbot with JS
Contribute to ddnet/ddnet-discordbot development by creating an account on GitHub.
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I like new hud, just prefer stars over snowflakes. They fade away too slowly
✅ 1
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could add tick marks on the bar
19:07
to make it better than stars to time 2s unfreeze
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I mean it's ok i'll just download older client i guess
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rip
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didnt know anyone used the heart hud to time freeze xd
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i doubt anyone actually did, they mean stars
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hmm didn't really use it, just really rarely but if u disable hud fully it feels so naked
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paradise
it was useful to see hearts + old stars example for timing 2s freezes
2s freezes, where did you use these?
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on some speedruns its useful af
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iirc the way we did stars they shouldn't even be accurate enough for this
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actually adding ticks to the bar would be great
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Learath2
iirc the way we did stars they shouldn't even be accurate enough for this
dont they emanate from center every freeze tick
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Objectively the freeze bar is fine but it is changing one of the most important visual indicators in the game so I think its expected some people will never fully prefer it
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I updated the language file. Added new sentence and changed an existing one.

Checklist

  • [x ] Tested the change ingame
  • [ ] Provided screenshots if it is a visual change
  • [ ] Tested in combination with possibly related configuration options
  • [ ] Written a unit test if it works standalone, system.c especially
  • [ ] Considered possible null pointers and out of bounds array indexing
  • [ ] Changed no physics that affect existing maps
  • [ ] Tested the change with [ASan+UBSan or v...
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Hey, is there any way to get the (freeze ninja with katana) back? Btw i like the snowflakes when u are in freeze. but there are little bit to big. But cool feature!
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[quakenet] xq BOT 2022-07-05 20:47:50Z
How is dbg_dummies used? My server keep crashing no matter what value I give it.
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it's not supposed to be used
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[quakenet] xq BOT 2022-07-05 20:51:46Z
I guess, either way figured it out. Had to launch the server with the value in a config.
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b3699fe Remove useless GL 3.3 config - Jupeyy 40687f9 Merge #5561 - bors[bot]
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8d59d0a Updated german language file - blueskyGH e257a9a Merge #5563 - bors[bot]
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CNetMsg_Sv_Record does no longer contain the personal best time (it is only send in some special conditions). I guess (without further investigation) it is because we changed the SQL query for the player data. I want to use the information for an update to the finish time display. If someone has an idea why it is lost... he can give me in an hint... I will try to fix it tomorrow.
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That sounds like a bug. I think Sv_Record should contain the best time
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I will try to bisect it tomorrow, if no one else found the problem
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Ta!zenyuki
Hey, is there any way to get the (freeze ninja with katana) back? Btw i like the snowflakes when u are in freeze. but there are little bit to big. But cool feature!
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Lots of new translations recently

Checklist

  • [ ] Tested the change ingame
  • [ ] Provided screenshots if it is a visual change
  • [ ] Tested in combination with possibly related configuration options
  • [ ] Written a unit test if it works standalone, system.c especially
  • [ ] Considered possible null pointers and out of bounds array indexing
  • [ ] Changed no physics that affect existing maps
  • [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/d...
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We should try to make the new version work well and recommend everyone to use it. Old versions won't get fixes and other improvements
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16.2 ping doesnt get updated
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