CXXFLAGS='-Weverything' cmake .. -DCMAKE_BUILD_TYPE=Debug
yea this alr worked for me but thanksui_scale
CUI::Scale
CUI::SetScale
CUI::DoLabelScaled
CUIRect::Scale
CUI::DoLabel
instead of CUI::DoLabelScaled
CUI::Scale()
and CUIRect::Scale()
, or use 1.0f instead
src/game/material.h
I don't see what's wrong with my header guard?0
, 0x0
, NULL
and nullptr
mixed in the code.
The flag -Wzero-as-null-pointer-constant
suggests to use nullptr
. It is in a zillion places so I started with the editor.
Localize("Game type"), CurrentServerInfo.m_aGameType,
is that accessible anywhere in the huds?Can't translate pathname
'usr/share/ddnet/data/types/novice/maps/Spüli.map' to UTF-8
is the outputgit status
should all files be changed? because they are notgit checkout-index --force --all