






CXXFLAGS='-Weverything' cmake .. -DCMAKE_BUILD_TYPE=Debug yea this alr worked for me but thanks



ui_scale
CUI::Scale
CUI::SetScale
CUI::DoLabelScaled
CUIRect::Scale
CUI::DoLabel instead of CUI::DoLabelScaled
CUI::Scale() and CUIRect::Scale(), or use 1.0f instead



src/game/material.h I don't see what's wrong with my header guard?




































0, 0x0, NULL and nullptr mixed in the code.
The flag -Wzero-as-null-pointer-constant suggests to use nullptr. It is in a zillion places so I started with the editor.






Localize("Game type"), CurrentServerInfo.m_aGameType, is that accessible anywhere in the huds?



































is the first player you see























Can't translate pathname
'usr/share/ddnet/data/types/novice/maps/Spüli.map' to UTF-8 is the output

















git status should all files be changed? because they are notgit checkout-index --force --all
1
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