cl_show_direction
default on, probably to make it easier for new player to follow key presses of other players, we could think about also making cl_show_others
default.say
command. It won't show up in server logs.reset
command this is becoming annoyingi % 20
is a breaking stuff? right?if(i > 0 && i % 20 == 0)
instead of if(i % 20 == 0 && i > 0)
0 % 20
is legal but 20 % 0
isntstd::this_thread::sleep_for(100ms);
would ever exit the programm with code 1?break exit
catch syscall exit exit_group
I guessbreak exit
thenstd::this_thread::sleep_for(100ms);
in void CDbConnectionPool::OnShutdown()
as far as my puts statement tell mecatch signal all
mb{
"version": "0.2.0",
"configurations": [
{
"name": "build & debug",
"type": "cppdbg",
"request": "launch",
"program": "${workspaceFolder}/build/DDNet",
"env": {
"UBSAN_OPTIONS":"log_path=./SAN:print_stacktrace=1:halt_on_errors=0",
"ASAN_OPTIONS" : "log_path=./SAN:print_stacktrace=1:check_initialization_order=1:detect_leaks=1:halt_on_errors=0"
},
"args": [],
"stopAtEntry": false,
"cwd": "${workspaceFolder}/build/",
"environment": [],
"externalConsole": false, //set to true to see output in cmd instead
"MIMode": "gdb",
"miDebuggerPath": "gdb",
"setupCommands": [
{
"description": "Enable pretty-printing for gdb",
"text": "-enable-pretty-printing",
"ignoreFailures": true
}
],
"preLaunchTask": "DDNet kompilieren"
}
]
}
tasks.json:
{
"tasks": [
{
"type": "shell",
"label": "DDNet kompilieren",
"command": "make",
"args": [
"-j$(nproc)",
],
"options": {
"cwd": "${workspaceFolder}/build"
},
"group": {
"kind": "build",
"isDefault": true
},
}
],
"version": "2.0.0"
}
with only the C++ extension installed. If you install all the other extensions, you can use the debug button in the bottom bar, but the config from above does not work ^^ I do not know why, but I have read online that the extension overwrite some part of the build system in vscode, so that they work but your own config not. "preLaunchTask": "DDNet kompilieren"
bt all
right?thread apply all bt
38b2a8d59235c457e8f156eb6044ab6343e3af10 is the first bad commit
commit 38b2a8d59235c457e8f156eb6044ab6343e3af10
Author: def
Date: Sat May 21 12:06:54 2022 +0200
Add loglevel config (fixes #5178, fixes #5174)
data/autoexec_server.cfg | 3 +++
src/base/log.cpp | 5 +++++
src/engine/shared/config_variables.h | 1 +
3 files changed, 9 insertions(+)
@def-ui_scale
and at what value? And why do you use it? Which UI elements do you consider too small/large?