

























sorted_array for example https://github.com/ddnet/ddnet/pull/5252 instead of throwing an compile error that it does not exits one could throw and warning that it will be removed in a future version



tl/array.h a bit later? and put some #message pre compiler warnings in there?








































[2022-05-27 17:04:10][stun/6]: couldn't send stun request
[2022-05-27 17:04:42][stun/6]: couldn't send stun request
[2022-05-27 17:05:46][stun/6]: couldn't send stun request
[2022-05-27 17:07:54][stun/6]: couldn't send stun request
[2022-05-27 17:12:10][stun/6]: couldn't send stun request
[2022-05-27 17:13:39][stun/4]: got address: myip:36742
[2022-05-27 17:20:42][stun/6]: couldn't send stun request
[2022-05-27 17:23:39][stun/4]: got address: myip:36742
[2022-05-27 17:29:14][stun/6]: couldn't send stun request
[2022-05-27 17:33:39][stun/4]: got address: myip:36742
[2022-05-27 17:37:46][stun/6]: couldn't send stun request
why does this happen in demo player?
does it also happen for http requests or what 



























































1


















reorderBody() function do it for the feet

reorderBody() function do it for the feet 







#fefefe














f632758 Remove unused includes from tools - Robyt3
a3a594b Remove unused include from test - Robyt3
8f260ca Remove duplicated includes from generated protocol - Robyt3
0af146e Remove unused includes from base - Robyt3
31533d5 Organize engine-shared includes - Robyt3
c2f92c1 Organize game-shared includes - Robyt3
4b36584 Organize engine-client includes - Robyt3
0101e94 Organize engine-server includes - Robyt3
06cd4e9 Organize game-server includes - Robyt3
91d2ba1 Organize game-client includes - Robyt3
cfdb97a Merge #5276 - bors[bot]