sorted_array
for example https://github.com/ddnet/ddnet/pull/5252 instead of throwing an compile error that it does not exits one could throw and warning that it will be removed in a future versiontl/array.h
a bit later? and put some #message pre compiler warnings in there?[2022-05-27 17:04:10][stun/6]: couldn't send stun request
[2022-05-27 17:04:42][stun/6]: couldn't send stun request
[2022-05-27 17:05:46][stun/6]: couldn't send stun request
[2022-05-27 17:07:54][stun/6]: couldn't send stun request
[2022-05-27 17:12:10][stun/6]: couldn't send stun request
[2022-05-27 17:13:39][stun/4]: got address: myip:36742
[2022-05-27 17:20:42][stun/6]: couldn't send stun request
[2022-05-27 17:23:39][stun/4]: got address: myip:36742
[2022-05-27 17:29:14][stun/6]: couldn't send stun request
[2022-05-27 17:33:39][stun/4]: got address: myip:36742
[2022-05-27 17:37:46][stun/6]: couldn't send stun request
why does this happen in demo player?
does it also happen for http requests or what reorderBody()
function do it for the feetreorderBody()
function do it for the feet #fefefe
f632758
Remove unused includes from tools - Robyt3
a3a594b
Remove unused include from test - Robyt3
8f260ca
Remove duplicated includes from generated protocol - Robyt3
0af146e
Remove unused includes from base - Robyt3
31533d5
Organize engine-shared includes - Robyt3
c2f92c1
Organize game-shared includes - Robyt3
4b36584
Organize engine-client includes - Robyt3
0101e94
Organize engine-server includes - Robyt3
06cd4e9
Organize game-server includes - Robyt3
91d2ba1
Organize game-client includes - Robyt3
cfdb97a
Merge #5276 - bors[bot]