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DDraceNetwork / mapping
Here you can talk about mapping, ask mapping related questions or request new ratings for released maps
Between 2022-05-21 00:00:00Z and 2022-05-22 00:00:00Z
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question, in the editor, how do i delete tiles? also is there undo/redo?
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theres no undo/redo
13:56
and to delete, select the top left tile, it acts like a brush
13:56
or, you can also select some tiles in your map where there are no tiles
13:56
itll give you an empty brush that u can use to delete more tiles at once
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bencie
theres no undo/redo
sad
14:08
i did it tho, but my map is invisible
14:08
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Sans
i did it tho, but my map is invisible
you need to put design separately
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cyberFighter
you need to put design separately
?
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how the map plays and how the map looks like
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idk i didnt watch any tutorials
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you need to make Tile layers
14:20
and those will be the design of your map
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Do the tile layers have detail mode on?
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Voxel
Do the tile layers have detail mode on?
all of em, yes
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you should turn them off
14:21
what's that for
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detail mode makes it so that if high detail in your client is off those tiles wont show (edited)
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huh, alright
14:22
what would be high detail then
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decorations
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like, the grass?
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yeah?
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all the blocks you put are essential, so none would be high detail
14:23
maybe corners but
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which grass do u mean
14:23
grass
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no that one is essential too i think
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should i make a better mapping tutorial? this one feels very.. eh
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Voxel
should i make a better mapping tutorial? this one feels very.. eh
do it
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Voxel
should i make a better mapping tutorial? this one feels very.. eh
please do
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it will take a while
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also do specify how to remove stuff, had to search this channel for 10 minutes before giving up and asking how
14:24
KEKW
14:26
pog
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im gonna make a huge mapping tutorial when im not lazy
14:35
so basically in 2 years maybe
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i am making my first map
15:49
(the map editor in this game is quite annoying to use)
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btw is there a way to prioritize the game layer?
17:49
i dont want it to be overwritten by other layers
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u can rightclick and change the order
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but it doesnt change anything, i think
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pilonpl
btw is there a way to prioritize the game layer?
The layers at top are the background
17:53
When you put them lower its in front
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if the gamelayer is at the bottom then its infront of everything above
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yes but it still can be overwritten by other layers
17:54
when constructing game tiles
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design layer will always be under it
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basically i've got an island and i want to make a tunnel inside it. i thought i could use another tile layer and overwrite the island with air but it also overwrites the game entities (that are directly based on the game layer and not a tile layer)
18:06
i am just gonna make an actual tunnel in the island itself
18:08
masks would be a cool feature
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what the hell are you talking abouzt xdd
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i just like advanced features lol
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what youre desicrbing sounds like the most basic thing to do
18:10
design and actual gameplay are not linked in any way
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i know
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Im 'corneum
what youre desicrbing sounds like the most basic thing to do
i am trying to do very simple thing but in a complicated way xdd
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@pilonpl or go big brain mode and map with entities only first
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Yess, i hate layers
21:04
And groups
21:05
Why would anyone use layers?
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todo layering
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