

%appdata%\teeworlds\assets\hud that is not called default.png, then itll crash upon refreshing assets. when you name it default.png, it'll keep using the default hud png (in steam dir, ddnet\data ) without crashing, and the only way to change the hud without crashing is by replacing the file in ddnet\data
















































gfx_fullscreen 0 mid-race and it fucked up everything
















gfx_fullscreen does notgfx_fullscreen 1 ?






gfx_fullscreen 1 ? 











