This channel is for all Teeworlds/DDNet and related chat. Gameplay questions can be asked here as well rather than in #questions. Ingame screenshots and any other Teeworlds related media goes to #showroom.
Between 2022-05-17 00:00:00Z and 2022-05-18 00:00:00Z
Name one (1) new part that the weapon specific shields make possible.
You can't
4 tile IDs just went down the drain for no reason at all.
I remember times when Devs wanted to avoid clogging up the tiles in gamelayer.
And honestly I feel personally insulted that this shit got added but there was no effort to add the tune lock tiles.
Thanks to Cellegen for graphics.
Functionality works, still a bit buggy sprite display (see screenshot), maybe someone can
quickly spot what I'm doing wrong
Checklist
Tested the change ingam...
Name one (1) new part that the weapon specific shields make possible.
You can't
4 tile IDs just went down the drain for no reason at all.
I remember times when Devs wanted to avoid clogging up the tiles in gamelayer.
And honestly I feel personally insulted that this shit got added but there was no effort to add the tune lock tiles.
My idea was to implement it over switch layer like setting a switch delay just as it is working with the hammer off tile. But it was made like this and really not worth a discussion lol. There is no actual problem about that feature. And nobody needs tunes
Name one (1) new part that the weapon specific shields make possible.
You can't
4 tile IDs just went down the drain for no reason at all.
I remember times when Devs wanted to avoid clogging up the tiles in gamelayer.
And honestly I feel personally insulted that this shit got added but there was no effort to add the tune lock tiles.
I also don't understand the argument that this makes it more clean. This is only more clean when you have a part with 2 weapons that goes into a part with 2 other weapons. That's already messy mapping. What's the problem with making a regular shield and then the weapons for the next part. Easier to understand even(edited)
step 1. block in multeasymap pg
step 2. block in multeasymap race
step 3. after thousand of bans go to brutal and ruin everyone
step 4. finally your average tw player
Now, if you can't find a server where there are enough slots for all your friends, you can go to any empty server, type /map Multeasymap to change the map