Development discussion. Logged to https://ddnet.tw/irclogs/ Connected with DDNet's IRC channel, Matrix room and GitHub repositories — IRC: #ddnet on Quakenet | Matrix: #ddnet-developer:matrix.org GitHub: https://github.com/ddnet
Between 2022-04-28 00:00:00Z and 2022-04-29 00:00:00Z
https://marian42.de/article/wfc/ Such an ingenious idea, do you think we could maybe generate teeworlds maps like this? I've seen people using this for 2d games
Makes input handling more reproducible during respawn. Still WIP, because I haven't tested this particular patch (only a different one with the same effect).
Checklist
[ ] Tested the change ingame
[ ] Provided screenshots if it is a visual change
[ ] Tested in combination with possibly related configuration options
[ ] Written a unit test if it works standalone, system.c especially
[ ] Considered possible null pointers and out of bounds array indexing
Thanks to Cellegen for graphics.
Functionality works, still a bit buggy sprite display (see screenshot), maybe someone can
quickly spot what I'm doing wrong
Checklist
Tested the change ingam...
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more - GitHub - skypjack/entt: Gaming meets modern C++ - a fast and reliable entity component system (ECS) and m...
14:31
i just noticed this library is used by minecraft lol
C:/msys64/mingw64/bin/../lib/gcc/x86_64-w64-mingw32/11.2.0/../../../../x86_64-w64-mingw32/bin/ld.exe: CMakeFiles\DDNet.dir/objects.a(gameclient.cpp.obj):gameclient.cpp:(.rdata$.refptr._ZTV16CPlayerTester[.refptr._ZTV16CPlayerTester]+0x0): undefined reference to `vtable for CPlayerTester'(edited)
A recent decision at the US patent office may well give patent trolls cause to steer clear of open source projects – even more than the fierce resistance the community impressively funded and mounted in the GNOME case.
I would like to link a specific changelog item from the wiki. https://ddnet.tw/downloads/#11.3.1 should jump to the changelog item of 11.3.1, but a id is necessary on the headline. Necessary change:
diff
-DDNet 11.3.1
+DDNet 11.3.1