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DDraceNetwork / mapping
Here you can talk about mapping, ask mapping related questions or request new ratings for released maps
Between 2022-04-24 00:00:00Z and 2022-04-25 00:00:00Z
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It's not only 2 stars because of the difficulty but because of the length, it's pretty short
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some parts of the map are impossible right?
04:34
or is every rotation for every part possible to do
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Some are impossible
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Pipou
@Skeith Isn't it easier to just tower against the wall ?
I chose this version with dummy and somehow managed to get one tee in the box. Closest call in the whole map
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Skeith
This is the easiest option, but it's also the hardest to figure out, the toss is very awkward. Or the 2 star moderate players can just aled it troll
For pros it's more 1* for noobs more 3* troll
09:08
But why would u choose the hard parts
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It's technically the easiest option if you know what you're doing
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Highly debatable
09:10
There's zero risk
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As pipou said, use just wall
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You just hook throw the tee up into a toss, zero fail
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There are other parts where u can just fall at the wall
09:11
For example, last one
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No chance for a communication error
09:11
Yes, I'm aware
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If u know what u doing, u would choose the best way
09:13
And not the weird aled shit part 😄
09:17
It's just the best option, idk
09:20
Least faily, probably the fastest too
09:23
The other options require more faily inputs, and my argument is that it's not 2 star. Sure, the map length makes it require less time to finish than other maps for good players... But good players are still more likely to die to this map than other 2 star maps, which feels like sloppy rating. I don't think map length should really play a part in the rating.
09:26
Map length shouldn't play a part in any map rating imo, it should mostly come down to how likely people are to die to them, and how mechanically difficult they are. Again, figuring out the optimal option in this map is something that's probably harder for less experienced players, and I feel that wasn't really taken into account when rating it. (edited)
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so, does length is one of the factor of defining a map difficulty(star) ?
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Yea, a factor
12:39
If u made bit3 ten times smaller it wouldnt have the same rating
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so can patchwork be brutal1 or something?
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i mean yea it could
13:55
but
13:56
it also has parts of moderate maps with 1, 2 and 3 stars
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hard to rate an unbalanced af map
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already asked jao b4 release if we can do a special rating for a special map, but he said no its moderate 5 troll (edited)
16:39
i mean for me its mod 5 but for the main playerbase more brutal 1~
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Patchwork 2 when
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Ravie
hard to rate an unbalanced af map
Do you mean in general or this map specifically? Say, a map is unbalanced due to some parts being a lot harder then others, then just remove all easy parts out of the equation determining the difficulty, wouldn't that work?
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murpi
Do you mean in general or this map specifically? Say, a map is unbalanced due to some parts being a lot harder then others, then just remove all easy parts out of the equation determining the difficulty, wouldn't that work?
I guess in general too, but usually we don't release ones that range as much as patchwork
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Cøke
i mean for me its mod 5 but for the main playerbase more brutal 1~
The parts are ok but the time you spend on the map is brutal XD
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im sure decent player can beat it in 1h
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