041c565
Unselect text after ctrl-u - def-
faab2de
Refactor tooltips to render last, add some tooltips - edg-l
74286d1
format code - edg-l
2a71e38
Respect GPU type better - Jupeyy
fbbcbb6
remove designated initializers because we live in 2017 - edg-l
50f9aa8
Prepare graphics for dynamic viewport changes - Jupeyy
0312346
Use a forced dynamic viewport for unsupported resolutions instead - Jupeyy
d770913
Don't force clear anymore for forced viewports - Jupeyy
eba7a14
add missing end new lines - edg-l
fdcb157
Merge #4946 #4993 #4998 #4999 - bors[bot]--per-thread
with perf stat?scripts/integration_test.sh
runs two clients and one server. Lets the two clients connect for a few seconds.
The goal is to get some automated runtime tests. Even tho the the two clients do not move they will touch a few gametiles by falling through them. This covers a few basic game mechanics like: freeze, draggers, solo, shields, collision, player collision and map finishes.
This pr adds a new directory test/
at the root of the repository. Holding a test map. (not sure if th...insert
function from array.h?CLayer*
CLayer*
plain_range(&arr[idx], &arr[idx+1])
typeof(arr)::range
actuallyarray<CLayer *>::range
if you don't like typeofCLayer*