I don't have any knowledge about graphics drivers, I guess, I'll just stick with LIBGL_ALWAYS_SOFTWARE=true, just wanted to show the screen, now that I captured it.
how many RAM do you have? this may not be relevant, but I am still curious.
20:17
I have seen the bug before on a slow notebook of mine ~6years ago. But I don't remember what the cause was and the solution. However, the game did not crash for me but continued to run with these beautiful rainbow-colored tiles, till I killed it.
4 ms 3 ms 4 ms ae41-0.nilil201.rbci.orange.net [81.253.129.30]
5 5 ms 4 ms 3 ms ae40-0.nilil202.rbci.orange.net [81.253.129.2]
6 * * * Délai d’attente de la demande dépassé.
7 8 ms 7 ms 6 ms ix-ae-16-0.tcore2.ldn-london.as6453.net [195.219.83.85]
8 * 20 ms 19 ms if-ae-15-2.tcore2.l78-london.as6453.net [80.231.131.117]
9 * * * Délai d’attente de la demande dépassé.
10 * * * Délai d’attente de la demande dépassé.
11 * * * Délai d’attente de la demande dépassé.
12 * * * Délai d’attente de la demande dépassé.
13 * 19 ms * if-ae-55-2.tcore1.fr0-frankfurt.as6453.net [80.231.245.7]
14 24 ms 26 ms 24 ms static.238.114.9.176.clients.your-server.de [176.9.114.238]
I worked on some clouds that just move right via envelope on Anim speed 5 and when I changed the anim speed back to 1 the distances between the clouds decreased? How does that make sense?
23:41
Every cloud has the same pos envelope so they move at the same speed