Guild icon
DDraceNetwork
Development / bugs
Report client & server bugs, especially but not limited to release candidates.
Between 2022-04-14 00:00:00Z and 2022-04-15 00:00:00Z
Avatar
if cfrom is placed under number 0, it cant work. is it bug? (edited)
Avatar
i think 0 is intentionally special cased, use 1 and higher
06:50
so you can have some more non-switch tiles in case front and game layers are not enough
Avatar
i think it can be used to make author's skip way, which hard to test out. (edited)
Avatar
yes, they should not be displayed clientsided in entities with number 0
13:40
probably
13:40
need to test which tiles have an effect tho
Avatar
lol is this the way the cfrm is deactivated on oco. why does cfrm have a tele id in the first place? It's supposed to teleport to the checkpoint.
13:51
and why is the id not displayed in the editor xD if that has an influence lol
13:52
13:52
lol
13:53
thats why because the number is returend
13:54
13:54
I do not think this is a game mechanic that is very usefull xDD lol only for troll maps like oco
13:57
@Pulsar I (and the others) revealed your magic 😄
13:59
@deen what do you think about this?
14:01
Ah this is for all special tiles the same thing. On 0 it is deactivated
14:01
good to know, but probably mainly good for trolling.
14:05
we should at least display in the editor somehow that it is deactivated
14:06
maybe grayed out
14:11
it is the same for normal teleport, teleport hook, tele weapon, tunezone, switches, doors
14:15
xD but in the editor you can only place blue tele from with number 0
Avatar
Avatar
c0d3d3v
xD but in the editor you can only place blue tele from with number 0
close enuff 🦤
Avatar
Avatar
Pulsar
close enuff 🦤
I see for red CFRM threre need to be something else odd going on
Avatar
did you have discord open?
20:01
welll, I have this problem for a while, I know I can fix it with LIBGL_ALWAYS_SOFTWARE=true
Avatar
did someone already look at your core dumps? (edited)
Avatar
that clip is missing the To Be Continued text in the bottom left
😂 2
Avatar
no, i asked in questions a month or two ago, and they gave me the hint with libgl_software_true
Avatar
your computer specs are quite low, right? (edited)
20:05
intel hd3000
20:08
I don't have any knowledge about graphics drivers, I guess, I'll just stick with LIBGL_ALWAYS_SOFTWARE=true, just wanted to show the screen, now that I captured it.
Avatar
how many RAM do you have? this may not be relevant, but I am still curious.
20:17
I have seen the bug before on a slow notebook of mine ~6years ago. But I don't remember what the cause was and the solution. However, the game did not crash for me but continued to run with these beautiful rainbow-colored tiles, till I killed it.
Avatar
Avatar
cauldron
I do not think this will help, but 😄 you can not lose somethin
Avatar
ddnet ger 2 big lags
20:24
4 ms 3 ms 4 ms ae41-0.nilil201.rbci.orange.net [81.253.129.30] 5 5 ms 4 ms 3 ms ae40-0.nilil202.rbci.orange.net [81.253.129.2] 6 * * * Délai d’attente de la demande dépassé. 7 8 ms 7 ms 6 ms ix-ae-16-0.tcore2.ldn-london.as6453.net [195.219.83.85] 8 * 20 ms 19 ms if-ae-15-2.tcore2.l78-london.as6453.net [80.231.131.117] 9 * * * Délai d’attente de la demande dépassé. 10 * * * Délai d’attente de la demande dépassé. 11 * * * Délai d’attente de la demande dépassé. 12 * * * Délai d’attente de la demande dépassé. 13 * 19 ms * if-ae-55-2.tcore1.fr0-frankfurt.as6453.net [80.231.245.7] 14 24 ms 26 ms 24 ms static.238.114.9.176.clients.your-server.de [176.9.114.238]
20:25
why connect to london for play in fr to ger ????
Avatar
because its cheaper for your ISP
Avatar
Avatar
c0d3d3v
how many RAM do you have? this may not be relevant, but I am still curious.
8G
Avatar
I worked on some clouds that just move right via envelope on Anim speed 5 and when I changed the anim speed back to 1 the distances between the clouds decreased? How does that make sense?
23:41
Every cloud has the same pos envelope so they move at the same speed
Exported 47 message(s)