Development discussion. Logged to https://ddnet.tw/irclogs/ Connected with DDNet's IRC channel, Matrix room and GitHub repositories — IRC: #ddnet on Quakenet | Matrix: #ddnet-developer:matrix.org GitHub: https://github.com/ddnet
Between 2022-04-09 00:00:00Z and 2022-04-10 00:00:00Z
Since I was just busy to display the values in the HUD, I have made a few calculations. It makes no sense to display more decimals than 2.
Because the position is always divided by 32, there should not be two different positions on the same block that have the same two first decimal digits. Here are the possible values for the positions from the video:
495.0
495.03125
495.0625
495.09375
495.125
495.15625
495.1875
495.21875
495.25
495.28125
495.3125
495.34375
495.375
495.40625
495.4375
495.46875
495.5
495.53125
495.5625
495.59375
495.625
495.65625
495.6875
495.71875
495.75
495.78125
495.8125
495.84375
495.875
495.90625
495.9375
495.96875
965.0
965.03125
965.0625
965.09375
965.125
965.15625
965.1875
965.21875
965.25
965.28125
965.3125
965.34375
965.375
965.40625
965.4375
965.46875
965.5
965.53125
965.5625
965.59375
965.625
965.65625
965.6875
965.71875
965.75
965.78125
965.8125
965.84375
965.875
965.90625
965.9375
965.96875(edited)
That's why I write: no option at voting to make self-kill ON
c0d3d3v
Since I was just busy to display the values in the HUD, I have made a few calculations. It makes no sense to display more decimals than 2.
Because the position is always divided by 32, there should not be two different positions on the same block that have the same two first decimal digits. Here are the possible values for the positions from the video:
495.0
495.03125
495.0625
495.09375
495.125
495.15625
495.1875
495.21875
495.25
495.28125
495.3125
495.34375
495.375
495.40625
495.4375
495.46875
495.5
495.53125
495.5625
495.59375
495.625
495.65625
495.6875
495.71875
495.75
495.78125
495.8125
495.84375
495.875
495.90625
495.9375
495.96875
965.0
965.03125
965.0625
965.09375
965.125
965.15625
965.1875
965.21875
965.25
965.28125
965.3125
965.34375
965.375
965.40625
965.4375
965.46875
965.5
965.53125
965.5625
965.59375
965.625
965.65625
965.6875
965.71875
965.75
965.78125
965.8125
965.84375
965.875
965.90625
965.9375
965.96875 (edited)
fixes #4953
I think the 200 units or 6.25 blocks more should not bother anyone.
!fix 2022-04-09_15-14
under some circumstances, it will only move to x=1 (or in block 0.03) but this should be negligible.
Checklist
[x] Tested the change ingame
[x] Provided screenshots if it is a visual change
[ ] Tested in combination with possibly related configuration options
I get kicked out of servers because of connectivity issues, but not into the menu. The game crashes via sudden blackscreen closing itself without saving any progress or reconnecting me to the server after starting the game again. Is that normal?
Don't get me wrong ctrl+r the bash reverse-i-search is awesome and i use it a lot... but it sucks
16:47
In the normal input i can use ctrl+a ctrl+e and ctrl+arrow keys for word navigation but in the search i cant. If i try it aborts the search
16:48
then it remembers the last metch and continues searching from there. Which means it obv skipped exactly the entry i wanted when i accidentally want to do word jumping in my search term
16:49
... luckily chillerbot-ux got your covered! With a search mode that searches ALL history EVERY time and allows for all the navigation shortcuts in the search mode it self ctrl+auek(arrowkeys)
I don't know why, but for some unknown reason, piles of damage stars can form which take a very long time to disappear, around a minute I guess. I have noticed this more than once. The stars do not disappear directly when you deactivate /showothers but only when their expiration time is reached.
!2022-04-09_18-58
![2022-04-09_18-58_1](https://user-images.githubusercontent.com/1431...