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DDraceNetwork
Development / bugs
Report client & server bugs, especially but not limited to release candidates.
Between 2022-04-08 00:00:00Z and 2022-04-09 00:00:00Z
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something wrong with current version of ddnet demo player, seems every bullet will become curve (never seen this before)
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got a short demo to reproduce this?
12:58
and can you check what version this started with?
13:01
Actually I can reproduce it
13:01
let me check
13:07
…by default" This reverts commit 754562c. This breaks rendering for ddnet mode, thanks to cheeser0613 for report @Kaffeine I'd prefer to have it working with DDNet instead of vanilla. A fi...
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i have a huge bug with tune zone due to prediction (i think); grenade has strange behaviour only ingame (in demo, it works correctly) ill try to show you but i cant rn sry
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@deen also does /kill allow player to kill before the kill protection come out in past version? i just realize we cant use /kill to kill when we didnt have kill protection, i think it will be good if we can kill it for any situation when player /kill
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but then people will just bind /kill again and we have the same problem as before
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What's wrong with this。
15:12
prediction error
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the prediction errors? they are normal when you have debug mode on
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bullet go through wall in tunezone
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deen
the prediction errors? they are normal when you have debug mode on
but game is crash。the image stoping。 until a few minutes ,the game continue。
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then you are just having network problems between you and the server
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this also network error?
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lomi
bullet go through wall in tunezone
should be fixed by reverting the change deen mentioned above
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ok i didnt see... maybe the "huge bug" i mentioned will be fixed too
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soupe_a_launion.aternos.me:52235
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there is no ddnet ger3 status in https://ddnet.tw/status/ (edited)
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texnonik
there is no ddnet ger3 status in https://ddnet.tw/status/ (edited)
ger3 was removed
19:59
theres new ger1
Exported 23 message(s)