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DDraceNetwork / mapping
Here you can talk about mapping, ask mapping related questions or request new ratings for released maps
Between 2022-03-25 00:00:00Z and 2022-03-26 00:00:00Z
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I type "tune shotgun_strength -15" in server cmds but it didnt work
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Map: Tutorial If i'm going to be honest, I don't like how the two custom grass main tilesets are split apart here. While I do support that this aids better color management with this, the noticeable gap and dithering problem irks me a tiny bit. I don't think this is the right channel to bring this up in, but eh.
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Voxel
Map: Tutorial If i'm going to be honest, I don't like how the two custom grass main tilesets are split apart here. While I do support that this aids better color management with this, the noticeable gap and dithering problem irks me a tiny bit. I don't think this is the right channel to bring this up in, but eh.
just put the topper in front of the game layer? seems like an easy fix instead of remaking the tileset
03:38
the thing that annoys me more is the clipped-off grass >:c
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FJP
just put the topper in front of the game layer? seems like an easy fix instead of remaking the tileset
nono, the thing is- i didnt touch anything
03:39
im stating that the way the grass and dirt are seperated could be better
03:41
oh it is in front of the game layer
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yeah (edited)
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yeah then i agree it should be changed
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both layers are
03:42
its cause he paired a grass main white top with a grass main grey
03:42
probably edited by two different people
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it probably wasnt changed cuz nobody is gonna notice it at default zoom
03:45
but once you see it its hard to unsee :(
f3 2
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turn on entities then
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thats just like saying put a band aid on a car scratch
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Voxel
Map: Tutorial If i'm going to be honest, I don't like how the two custom grass main tilesets are split apart here. While I do support that this aids better color management with this, the noticeable gap and dithering problem irks me a tiny bit. I don't think this is the right channel to bring this up in, but eh.
that's the mappers fault, if placed in correct order u wont see that. i'm using this for my new map and i love the idea of 2 different colours, however its a bit complicate to use to begin with
14:19
14:20
ok in u zoom in to literally see the pixels you may be able to see, but nobody is playing where only the tee is on the screen xD
14:20
plus have you seen other maps? many amazing maps have tons of tiny mapres bugs, only if you zoom right in though
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yea true
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@Sorah btw how do i get a logo
15:07
(i have in mind to make a map called Long and Blurry)
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no idea im bad at this sorry
15:09
i dont make my own logos
15:09
ask someone nicely i would say
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@Destoros hey where u got the logo of Short and Precise 1 ?
15:12
I want to make a joke around ur map by doing Long and Blurry
15:14
(also can i reuse the design ? i guess its not a problem)
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how to make logos: use an art program export it as png put in mapres file use preferably as a quad
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Voxel
how to make logos: use an art program export it as png put in mapres file use preferably as a quad
lmao nono u didnt understand
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@Astramast u made short and precise 1 but adding 1 more tile to have more space on parts? justatest
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i m not artist
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Lagar
@Astramast u made short and precise 1 but adding 1 more tile to have more space on parts? justatest
monkalaugh
15:26
Not only that
15:26
but yes
15:26
its 100% a joke
15:27
But i want to make a map Long and Blurry
15:27
same idea that Short and precise but in a bit more easy
15:27
and longer
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if i were to make a Short and Presice knockoff i would name it Loose and Lengthy, a moderate/solo map where there's a LOT of empty space, and with switches across the field you have to activate
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everyone his sense of this
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Astramast
@Destoros hey where u got the logo of Short and Precise 1 ?
I used a font from dafont.com
15:44
I think it was called white dream or something
15:45
and sure, you can use tileset^^
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@Sorah Btw i still have "Jumping processus" in progress
16:08
since its not done but quite long, should i post it in #📬submit-maps
16:08
?
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Destoros
I used a font from dafont.com
MY MAN
16:10
That site is just magic
16:13
16:13
Look at thiiiis
16:13
niiiicie
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Astramast
?
no, post it when its done
17:47
✅ 2
17:47
✅ 1
no 2
17:47
wich one better ?
17:47
its a killtile
17:47
17:47
here a bit of the rest of map
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none seems to fit as killtiles
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Chairn
none seems to fit as killtiles
17:48
This are others killtiles
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it needs to be pointy
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in the map
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looks more like tele line
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well its a kill line
17:49
that they encounter at start of map
17:49
so they will know
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unless they are pros and dont fall in it at start
17:50
and will fall in it later thinking it was tele
17:50
(well, most people play with entities, but still)
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no bcs tele is Purple freeze
17:50
and u see it before too
17:50
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Chairn
unless they are pros and dont fall in it at start
wich one better
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none, the symbol you use is usually to represent "you are here"
18:20
ok
18:20
nvm
18:20
If someone want to test my map so i have returns ( @skizer maybe ) (edited)
18:20
(tf where is skizer)
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is this supposed to endless jump or endless hook?
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jumps i think
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looks like endless hook to me
18:58
cause there is a hook in it xd
18:59
not just an arrow
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ah yeah its hook
18:59
i have those entities :D checked
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whats the point of endless hook in solo maps?
19:01
its just troll
19:01
old map
19:01
probably
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Astramast
Click to see attachment 🖼️
its this map
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well he said its not done xd
19:02
troll map by troll
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Voxel
is this supposed to endless jump or endless hook?
its an indicator on when u supposed to jump bcs last time ppl tested they said its too hard to know where to jump
19:09
This map is not a troll at all
19:09
>:v
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its just that i dont have other indicator for entities ppl
19:09
maybe i will remove the endless and put a "Deactivate entities" on the platform :/
19:09
idk
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Knuski
troll
>:(
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Knuski
well he said its not done xd
i made 25% of the map
19:23
its 1000 blocs tall
19:24
Skizer has made vids of the tests but his account is deleted rn =-=
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Deleted User
i just found a way how to copy all map one layer (edited)
:/
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Knuski
xd
so
19:27
the map :)
19:27
what do u think about it ?
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i didnt look at it
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Knuski
i didnt look at it
well u know what to do
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Knuski
no
u have to test my map
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i dont have to
20:02
u said its not finished
20:02
so u cant upload it yet
20:02
and even if u upload it when its done i wont have to test it xd
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Knuski
and even if u upload it when its done i wont have to test it xd
i ask you to test it
20:22
so if theres a problem in the map
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im gonna wait till its actually done
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ok but long time
20:27
see u in months
20:33
bcs i have a lack of ideas (edited)
21:40
:D
21:42
@Knuski look :D
21:43
@Destoros thank you for the trick now i have cool Title for the map
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okay
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Exported 142 message(s)