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DDraceNetwork
DDraceNetwork / mapping
Here you can talk about mapping, ask mapping related questions or request new ratings for released maps
Between 2022-03-14 00:00:00Z and 2022-03-15 00:00:00Z
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texnonik
You made map in one day , i don't think its even good then justatest
SnowAround failed on Mar 12 moring and I made LearnToHook in afternoon and yesterday
00:27
so dont worry
00:28
But I cant join the test
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@Plant can u finish this?😳
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HOLY SHIT I BEAT IT GG
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hacker
15:56
this version looks as hard as when i first joined real aip gores
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Im 'corneum
@Plant can u finish this?😳
i already tried a different version
16:03
what do i won if i finish
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Im 'corneum
@Plant can u finish this?😳
pls release multieasyaip gores and multihardaip gores
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multeasyaiphold in time
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Any way to have mutliple tele layers on the same tile? (like a front layer with tele)
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no
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but i dont see a reason why. there is probably a workaround to your problem
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there is a workaround but it is very sloppy and would ruin the gameplay for sure
16:23
trying to use weapon tele for sg
16:24
and have the laser come back from the same place that you shoot it through the tp
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its only one tile. is it too much?
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its the core mechanic of the map, so yes
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add no collision wall tile
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louis
add no collision wall tile
how did I not think of that
16:47
thanks
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well i don't think that's an actual tile
16:51
theres a no collision hookthrough but not anything else
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yeah but that acts as a hook blocker
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do weapons bounce off of it?
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why do you want to make wallshots but move through the walls?
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complicated
16:53
I think it would allow for some neat parts
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it would but would also be complicated
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how to change color of tiles?
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right click the tile layer
19:22
it works
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how to make player have only 1 jump
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zy
how to make player have only 1 jump
Inside the switch layer, there's an adjustable jump tile
Exported 41 message(s)