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DDraceNetwork
DDraceNetwork / mapping
Here you can talk about mapping, ask mapping related questions or request new ratings for released maps
Between 2022-02-27 00:00:00Z and 2022-02-28 00:00:00Z
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yo, I'm trying to make a blmapPepe design, do you have any tips or comments on the style?
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looks cool but i dont like the golden 1er tiles design. maybe random directions look better. you can hold down T and draw to get a random rotation with a single tile
👍 2
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wtf i never knew that
greenthing 2
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I just wanted to say that for the new tutorial map, some of the helper helper images/objects are not showing when quads graphics setting is turned off -- including the double jump thing in the beginning (edited)
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Im 'corneum
looks cool but i dont like the golden 1er tiles design. maybe random directions look better. you can hold down T and draw to get a random rotation with a single tile
for me t works as editor type feature justatest
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Pathos
I just wanted to say that for the new tutorial map, some of the helper helper images/objects are not showing when quads graphics setting is turned off -- including the double jump thing in the beginning (edited)
Bomb | DerpDEX | Ambit Finance 2022-02-27 17:05:48Z
Ofc it won't show up if you turn quads off, people should only turn off high detail for optimization
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it should have said how to toggle entities
17:17
many maps arent really playable without toggling around or play with entities (bcs its not always so clear what the mapper did)
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quick question: what is your mapping workflow? I copy my map from teeworlds/maps to ddnetserver/maps.
23:11
and then run the server
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you shouldn't have to
23:12
if the map is in data/maps, it's reachable from both server and client
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also when you save the map, just reload the server by typing "reload" in f2
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