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DDraceNetwork
Development / developer
Development discussion. Logged to https://ddnet.tw/irclogs/ Connected with DDNet's IRC channel, Matrix room and GitHub repositories — IRC: #ddnet on Quakenet | Matrix: #ddnet-developer:matrix.org GitHub: https://github.com/ddnet
Between 2022-02-27 00:00:00Z and 2022-02-28 00:00:00Z
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some envelope index was -80k. we don't know why. but the map is fixed now (edited)
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[quakenet] Konsti BOT 2022-02-27 04:18:10Z
trolls
04:18
im noby
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suggestion: .block2.teamranks { min-width: 120px; } so as to not look odd when there are no ranks for a map
07:02
without my change:
07:02
or just provide some text there like "No ranks"
07:03
if this change is desirable i can create a PR for it
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chillerdragon BOT 2022-02-27 07:32:23Z
Just finish bit3 already
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chillerdragon
Just finish bit3 already
code anti ddos or dox the guy
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@lynn yes, looks a bit better, maybecan also be achieved with some padding instead. or at least use em as the unit for the min-width, not px
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chillerdragon BOT 2022-02-27 08:06:57Z
Im 'corneum: dox who?
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deen
@lynn yes, looks a bit better, maybecan also be achieved with some padding instead. or at least use em as the unit for the min-width, not px
either way doesn't matter, im just worried with padding it will affect the normal view
08:18
im not sure if em or px is standard for the css there
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we try to use em instead px
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Checklist

  • [ ] Tested the change ingame
  • [ ] Provided screenshots if it is a visual change
  • [ ] Tested in combination with possibly related configuration options
  • [ ] Written a unit test if it works standalone, system.c especially
  • [ ] Considered possible null pointers and out of bounds array indexing
  • [ ] Changed no physics that affect existing maps
  • [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--u...
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[quakenet] Konsti BOT 2022-02-27 08:33:14Z
good morning fellow nobies
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[quakenet] Konsti BOT 2022-02-27 09:05:32Z
@Ryozuki hentai? :justatest:
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fd44f45 Support NO_COLOR environment variable - def- b3e7164 Merge #4764 - bors[bot]
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GitHub
Click to see attachment 🖼️
@deen you are always on the cutting edge 🙂
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[quakenet] ChillerDragon BOT 2022-02-27 14:11:26Z
14:11
ETA?
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@deen you broke t0
14:38
we get spammed with "you cannot finish anymore"
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Hey guys, what do you think about having CTF maps as part of the map pool for DDRace? One flag to the other -- some new code would be necessary, so just doing some interest check from the devs
14:49
Basically a Teerace, and having all the CTF/Race maps in the DDRace map pool
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Fastcap in ddrace basically?
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unique servers have fastcap, I think
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I'm not sure I want ddnet to just absorb another gamemode, especially with the way the code is set up we can't even isolate the gamemodes from one another
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ye unique has fastcap
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Yeah but DDNet servers are more ubiquitous
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I don't mind it in principle btw, I'm just not sure how much more code it'd be that might make maintainance more annoying
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add more dead gamemodes xd
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where are you missing a unique server? NA?
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If only tw had a proper way to isolate mods
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heinrich5991
where are you missing a unique server? NA?
Korea/Japan/Singapore
16:07
FastCap
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r u the old pathos or a new pathos?
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meh, sounds like it's better suited to be done by unique
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I've been Pathos for several years :D I'm not sure
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have you tried asking them for korea/japan/singapore servers?
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Nope, though DDNet already has servers there
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yes, but such a monopoly is bad, and you make it worse by absorbing other projects IMO
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I mean, if it's bad, then someone will fork I think
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it's hard to fork and you make it harder by making it bigger
16:09
don't you think the above statement is true?
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The original FastCap is the fork, it already exists
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I mean that it gets harder to host your own fastcap servers and get players on them if ddnet has some
16:10
because people will be disconnected from "the official point system", e.g.
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Well, doesn't matter how it's achieved code wise, just want Korea/Japan/Singapore servers
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could you ask unique? ^^
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Though I do think that a centralised system for points would be nice, but I didn't know that Unique servers would still be up
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(I'm not really talking about the code, more about who hosts it)
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Oh Ryozuki
16:15
Thanks, Ryozuki led me to Timakro
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[quakenet] ChillerDragon BOT 2022-02-27 16:23:07Z
@heinrich5991 wake
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deen
we try to use em instead px
for such a large value i think em is meaningless unless you're doing padding instead of min-width tho
18:15
it should probably be padding tho
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em is better
19:28
its relative to font size
19:28
so its more responsive
19:29
not like that page is the most responsive one xd
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@deen (sorry in advance for the ping) https://discord.com/channels/252358080522747904/342454474117218334/934219067206819850 I seem to have something similar; so far i have noticed it wont happen in windowed mode - or my preferred fix is to unlock refresh rate in fullscreen. I'd love to limit my fps but whenever i do so, the fps drops return
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Could you please give me your opinion on my pull request (https://github.com/ddnet/ddnet/pull/4761 )? What do you think, is it excessive to offer four different positions? Can we agree on one? Personally, I think it is good to offer four different positions. (edited)
This PR is the continuation of #4697 In the Discord, two players pointed out to me that due to the new position of the arrows, there are larger gaps between the tees and the player names (See https...
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yes, excessive in my opinion
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This PR is the continuation of #4697 In the Discord, two players pointed out to me that due to the new position of the arrows, there are larger gaps between the tees and the player names (See https...
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if we have features that only a few people use, then the combinations of these features are essentially untested
23:48
most people won't set anything in F1
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I'd also like to rather reduce config options than add some
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Should we then just stay with the old position or should we aim to improve the position but only allow that single one? Personally, it bothers me that the arrows are covered by the names, even if you can hide the nameplates in principle, I would find it great if you can have both parallel beautiful.
Exported 74 message(s)