












-DDEV=ON-DCMAKE_BUILD_TYPE=Release, if you want an optimized build)-DDEV=OFF (the default) is for packagers and people who want to install the game






cmake -DCMAKE_BUILD_TYPE=Debug -GNinja -DPREFER_BUNDLED_LIBS=OFF -DVIDEORECORDER=ON . && ninja)










set(CMAKE_OPTIMIZE_DEPENDENCIES 1) at the top of the CMakeLists.txt? (not the proper fix in case it works)



Traceback (most recent call last):
File "/home/jupeyy/Schreibtisch/Teeworlds/DDNet/ddnet_jupeyy/build_rel/logs/./getimg.py", line 27, in <module>
plt.set_xlim(None, None)
AttributeError: module 'matplotlib.pyplot' has no attribute 'set_xlim'






TabError: inconsistent use of tabs and spaces in indentation most annoying part about python xD







TabError: inconsistent use of tabs and spaces in indentation most annoying part about python xD 





















Could not find a package configuration file provided by "SQLite3" with any
of the following names:
SQLite3Config.cmake
sqlite3-config.cmake
...
-- ******** DDNet ********
-- Target OS: linux x86_64
-- Compiler: /usr/bin/g++
-- Build type: Release
-- Dependencies:
...
-- * SQLite3 found





[2022-02-08 17:42:12][gfx]: Created OpenGL 3.0 context.
[2022-02-08 17:42:13][opengl]: Vendor string: Intel Open Source Technology Center
[2022-02-08 17:42:13][opengl]: Version string: 3.0 Mesa 20.0.8
[2022-02-08 17:42:13][gfx]: GPU vendor: Intel Open Source Technology Center
[2022-02-08 17:42:13][gfx]: GPU renderer: Mesa DRI Intel(R) HD Graphics 3000 (SNB GT2)
[2022-02-08 17:42:13][gfx]: GPU version: 3.0 Mesa 20.0.8









sudo yum install gcc gcc-c++ make cmake git python gtest-devel gmock-devel libcurl-devel openssl-devel freetype-devel glew-devel libnotify-devel libogg-devel opus-devel opusfile-devel pnglite-devel SDL2-devel sqlite-develwavpack-develg++ --version?
g++ (GCC) 8.5.0 20210514 (Red Hat 8.5.0-4)




CentOS Linux release 8.5.2111
sudo yum install libsqlite-devel

sudo yum install sqlite-devel

cmake -DCLIENT=OFF .
cmake: symbol lookup error: cmake: undefined symbol: archive_write_add_filter_zstd
which cmake print? This error is a bit weird considering you just installed cmake from system repo

/usr/bin/cmake

















































































[2022-02-08 21:05:32][sdl]: SDL version 2.0.16 (compiled = 2.0.20)
[2022-02-08 21:05:33][gfx]: Created Vulkan zu.zu context.
[2022-02-08 21:05:33][vulkan]: warning: requested presentation mode was not available. falling back to mailbox / fifo relaxed.
[2022-02-08 21:05:33][gfx]: GPU vendor: NVIDIA
[2022-02-08 21:05:33][gfx]: GPU renderer: GeForce GT 740M
[2022-02-08 21:05:33][gfx]: GPU version: Vulkan 1.1.95 (edited)

[2022-02-08 21:06:24][assert]: /home/jupeyy/Schreibtisch/Teeworlds/DDNet/ddnet_jupeyy/src/engine/client/backend/vulkan/backend_vulkan.cpp(989): Creating the swap chain failed. (edited)



[2022-02-08 21:10:28][vulkan]: device ran out of memory
[2022-02-08 21:10:28][vulkan]: vulkan error: Creating the swap chain failed.
[2022-02-08 21:10:28][assert]: /home/jupeyy/Schreibtisch/Teeworlds/DDNet/ddnet_jupeyy/src/engine/client/backend/vulkan/backend_vulkan.cpp(989): Creating the swap chain failed.




























[2022-02-08 21:22:06][vulkan]: vulkan error: A shader file could not load correctly
[2022-02-08 21:22:06][assert]: /home/jupeyy/Schreibtisch/Teeworlds/DDNet/ddnet_jupeyy/src/engine/client/backend/vulkan/backend_vulkan.cpp(989): A shader file could not load correctly










































gfx_fullscreen 3 in config, if you cannot even change it ingame 
