schannel: failed to receive handshake, SSL/TLS connection failed
be the most verbose this stupid library can get without having to modify a registry key and restarting?"It is possible that the site uses outdated or unreliable TLS protocol security settings. If this happens again, contact the website owner."
DEBUGF(infof(data, "schannel: sent initial handshake data: sent %zd bytes", written));
I never see this partlib/vtls/schannel.c
though I did merge a two liner. Grep for sent initial handshake
/*
* Macro used to include code only in debug builds.
*/
#ifdef DEBUGBUILD
#define DEBUGF(x) x
#else
#define DEBUGF(x) do { } while(0)
#endif
s_LastGameTickTime
depends on the system timer, while the other part Client()->PrevGameTick()-pCurrent->m_StartTick)/(float)SERVER_TICK_SPEED
is virtually constant (for projectiles fired on the current game tick): (x - (x+2)) / 50 = -0.04
We have a strict comparison for the passed time being more than the ti...