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DDraceNetwork
Development / developer
Development discussion. Logged to https://ddnet.tw/irclogs/ Connected with DDNet's IRC channel, Matrix room and GitHub repositories — IRC: #ddnet on Quakenet | Matrix: #ddnet-developer:matrix.org GitHub: https://github.com/ddnet
Between 2022-01-30 00:00:00Z and 2022-01-31 00:00:00Z
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[quakenet] ChillerDragon BOT 2022-01-30 10:27:13Z
lmao TIL pacman -Scc my root partition was full and it freed 64GB woot!
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First commit fixes ``` /src/engine/client/client.cpp:4395:30: runtime error: load of value 143, which is not a valid value for type 'bool' #0 0x55b6e885efba in CClient::PredictionMargin() const /src/engine/client/client.cpp:4395 #1 0x55b6e87dc51e in CClient::ProcessServerPacket(CNetChunk*, int, bool) /src/engine/client/client.cpp:2049 #2 0x55b6e87e8f79 in CClient::PumpNetwork() /src/engine/client/client.cpp:2368 #3 0x55b6e87f7d07 in CClient::Update() /src/engine/client...
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d8aefa5 Add missing default value for CServerCapabilities::m_SyncWeaponInput - Robyt3 2411049 Merge #4645 - bors[bot]
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i found a command in f1 that makes ur fps twice better
19:42
gl_finish 0
19:42
are there some more commands that do nothing to game and increase fps?
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Jupstar ✪ BOT 2022-01-30 19:55:35Z
the default is 0
19:55
so you changed it
19:57
gfx_opengl_major 3; gfx_opengl_minor 3; gfx_refresh_rate 0; cl_refresh_rate 0; gfx_finish 0; gfx_asyncrender_old 1; gfx_vsync 0; cl_showhud_healthammo 0; cl_showhud_score 0; cl_overlay_entities 100 restart
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Learath2
Hm, any pattern to it? I know you said randomly but try to think about the times it happens
after a very long troubleshooting it seems to happen whenever I have my refresh rate on a limit. If it's unlimited i dont experience any drops
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I got a rly weird issue with my ddnet-client. The issue is that everytime i connect to a server (any server) and play for a bit (for like 5-15 min) i get connection problems. If i disconnect from the server and then try to enter another server it works as normal but i cant connect to the server i originally had connection problems on. I can first connect to that server if i reboot the ddnet-client or if i wait a couple of minutes before i reconnect. Also, if the connection problem occur and...
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