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DDraceNetwork
Development / developer
Development discussion. Logged to https://ddnet.tw/irclogs/ Connected with DDNet's IRC channel, Matrix room and GitHub repositories — IRC: #ddnet on Quakenet | Matrix: #ddnet-developer:matrix.org GitHub: https://github.com/ddnet
Between 2022-01-22 00:00:00Z and 2022-01-23 00:00:00Z
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7c511e8 Downgraded Japan server - def-
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308304d Add rainbow discord logo - def-
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[quakenet] ChillerDragon BOT 2022-01-22 11:14:47Z
@heinrich5991 cool thanks for clearing up the dummy terms always confused me :)
11:19
On the one hand variables called "Dummy" would tell us whether the current action refers to the currently inactive tee ("dummy"). On the other hand, these variab...
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[quakenet] ChillerDragon BOT 2022-01-22 12:33:07Z
is the backend for https://update6.ddnet.tw/ public? I would like to enable auto updates for my ddnet fork
12:34
or is it just running update.sh and then serving the files via nginx?
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[quakenet] ChillerDragon
This commit allows to easily have more than one dummy.
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[quakenet] ChillerDragon BOT 2022-01-22 12:35:05Z
@Wohoo go add 64 dummys to ddnet then pls
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``` src/engine/client/backend/opengles/opengles_sl_program.cpp:10:11: warning: suspicious #include of file with '.cpp' extension [bugprone-suspicious-include] ^ src/engine/graphics.h:330:67: warning: 2 adjacent parameters of 'CFreeformItem' of similar type ('float') are easily swapped by mistake [bugprone-easily-swappable-parameters] CFreeformItem(float x0, float y0, float x1, float y1, float x2, float y2, float x3, float y3) : ...
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The magic scripts that make DDNet run. Contribute to ddnet/ddnet-scripts development by creating an account on GitHub.
13:37
but yes, the rest is just nginx delivering static files
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@deen Is this correct?
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depends on what you want to do
13:37
you are silencing the join message I guess
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bool arguments it's overriden in any case here
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when joining spectators
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if(DoChatMsg) is never executed (edited)
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Jupstar ✪ BOT 2022-01-22 13:40:30Z
interesting, i thought ddnet did this intentionally
13:40
silencing the join msg
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correct to not spam team change, actually message is sent only to team member. These lines need to be wiped
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Jupstar ✪ BOT 2022-01-22 13:44:11Z
well i looked in the git blame
13:44
it doesnt look like this was explictly mentioned
13:46
ok but it was muted before
13:46
so i guess its fine
14:00
Who cares where it comes from? Nobody. I had to find it? Yes.
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Jupstar ✪ BOT 2022-01-22 14:01:23Z
i think its quite ok with blaming
14:01
you'll find the file where it was and can look at the history
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I've just just done, it's on the link above
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Jupstar ✪ BOT 2022-01-22 14:02:54Z
yes i did it too
14:03
but since the pr doesnt mention why its done i assume its bcs of some bot client reading it or smth
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Jupstar ✪ BOT 2022-01-22 14:11:29Z
@Wohoo: whats your github name btw?
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It's a brand new account. I had some ddnet commit on an old account. There is nothing to see 🤣 https://github.com/GiuCcc
GiuCcc has one repository available. Follow their code on GitHub.
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Jupstar ✪ BOT 2022-01-22 14:14:15Z
ah nice, are you from china, russia?
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Italy 🇮🇹, go PM
14:17
This chat is only for developer related stuff or nuclear related stuff 🤣🤣🤣
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Jupstar ✪ BOT 2022-01-22 14:18:25Z
yeah, you are a developer
14:18
so its fine
14:18
XD
14:20
ok last question. Do you come from the steam release? It's just interesting to see how many new contributors come because of the new growth in community
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I joined teeworld before ddnet. I found this message, but i've never used discord before. @fokkonaut wrote about me here https://discord.com/channels/252358080522747904/342454474117218334/467107393260748810
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xdxd
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That my only other commit to ddnet kek
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[quakenet] ChillerDragon BOT 2022-01-22 15:19:27Z
@Ravie ye cool then i understood it correctly. But sounds like work to maintain that especially with all the dll's and shit
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who is <@!782477357834567680> and why are u on quakenet
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Jupstar ✪ BOT 2022-01-22 15:22:59Z
for me it shows some weird deen account xD
15:23
with a strawhat xD
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[quakenet] ChillerDragon BOT 2022-01-22 15:30:55Z
?xd
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chillerdragon BOT 2022-01-22 15:31:47Z
haha :D
15:32
yea irc bridge seems to be a bit cursed
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A velocity gauge that you could toggle would be nice to have. Without having to use ctrl shift d
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chillerdragon implement cl_show_speed to ddnet
f3 3
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Skeith
A velocity gauge that you could toggle would be nice to have. Without having to use ctrl shift d
f3 1
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yes that feature would be extremely useful
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[quakenet] ChillerDragon BOT 2022-01-22 19:39:47Z
@Souly do you even use cl_show_speed in chillerbot? i doubt even corneum uses it
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i do sometimes
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[quakenet] ChillerDragon BOT 2022-01-22 19:40:09Z
weirdo
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its cool to compare different strats for speedrun
19:40
to check whats faster
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[quakenet] ChillerDragon BOT 2022-01-22 19:40:31Z
sure i can pr against ddnet if u want but to me it feels like bloat
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gamer client has a nice speed meter
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[quakenet] ChillerDragon BOT 2022-01-22 19:41:33Z
so u want me to work on the looks first?
19:41
how is it supposed to look?
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would be nice to have something that would show whether your speed is getting highier or lower like gamer has
19:43
with those green/red colors
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[quakenet] ChillerDragon BOT 2022-01-22 19:43:13Z
ok
Exported 67 message(s)