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Between 2022-01-03 00:00:00Z and 2022-01-04 00:00:00Z
1) Join a server.
2) Move around a little, remember your location.
3) Rejoin the server.
4) You see yourself in the old location for a short time (<1s). Afterwards you get spawned.
Probably purely a client problem.
i have a pretty strange feature request: i wont bother with github if no one likes this idea but
imagine you join team and ur speedrunning a map with someone, and the map sucks so u have to reset a lot. wouldn't it be nice if you could set one tee to always have strong after they kill even if the other tee lived longer? that way any player can kill to reset the run and it wont change the order of strong/weak for runs that depend on a specific order
23:48
i hate having to make sure i or the other player kills, and then i have to wait for the other player to kill if the order is screwed up and i need strong