my suggestion to new rank system
for this new system there have some problem on it
the main and what you guys arguing rn is
player can earn lot of rank point even they didnt pay a lot on speedrunning from a not competitve map like oldschool type, but you cant just nerf it because it also need to consider those real hard n not gay map like brutal5 or insane
the reason this kind of problem appear is because the calculation rn cant tell how competitive the map is, so i have a suggest on this
add "average pass of the current map difficulty" and "how many tee pass on this map" as the factor, by this the calculation can know how competitive the map is and give more weight on that map
for example luminati and jumanji, both mode5 map but you can tell luminati is more compatitive from the finish
disadvantage:
1. only solve the problem for real hard map (high star map), cant solve most of the oldschool map
2. if there is a map that only 1 man can pass it, he can cheat the rank