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DDraceNetwork
Development / developer
Development discussion. Logged to https://ddnet.tw/irclogs/ Connected with DDNet's IRC channel, Matrix room and GitHub repositories — IRC: #ddnet on Quakenet | Matrix: #ddnet-developer:matrix.org GitHub: https://github.com/ddnet
Between 2021-12-21 00:00:00Z and 2021-12-22 00:00:00Z
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Right-click on a player in your steam list while they're on a password-protected server. See the wrong password dialog. Enter a password. The client will then connect to your previous server, not the one your friend is on.
03:50
6037bf7 Respect sv_chat_initial_delay (fixes #4496) - def- 57ebf33 Center cl_show_direction (fixes #4495) - def- 53833d2 Merge #4498 #4499 - bors[bot]
04:00
2963c30 Fix run_on_join being run on normal player again (fixes #4494) - def- 51d9308 Merge #4497 - bors[bot]
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318b7bb Update Chinese translations (by cheeser0613) - def- 07122aa Merge #4493 - bors[bot]
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Tested by copying DDNet executable from package into Steam directory and running it via steam://run/412220//ger2.ddnet.tw:8001/ directly and when client is running already. (UI had another server selected)

Checklist

  • [x] Tested the change ingame
  • [ ] Provided screenshots if it is a visual change
  • [ ] Tested in combination with possibly related configuration options
  • [ ] Written a unit test if it works standalone, system.c especially
  • [ ] Considered possible null pointers and...
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As reported by cheeser0613: 2player, 1die in freeze swap 2 player by /swap the other 1 also go die in freeze /practice one of them cant use /r

Checklist

  • [x] Tested the change ingame
  • [ ] Provided screenshots if it is a visual change
  • [ ] Tested in combination with possibly related configuration options
  • [ ] Written a unit test if it works standalone, system.c especially
  • [ ] Considered possible null pointers and out of bounds array indexing
  • [ ] Changed no phys...
10:30
cd6cfd2 Fix joining pw-protected server via Steam (fixes #4502) - def- 3490876 Merge #4503 - bors[bot]
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1a02a20 Add IStorage::FormatTmpPath static method - def- d8f78e2 Add .a files to .gitignore - heinrich5991 d4f1268 Merge #4484 #4486 - bors[bot]
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Closes #3838. Reload the map when changing sv_sixup, so the server is never in a state where sv_sixup is enabled but no sixup map was loaded. Log the "disabling 0.7 compatibility" message in the remote console so it's more obvious.

Checklist

  • [X] Tested the change ingame
  • [ ] Provided screenshots if it is a visual change
  • [X] Tested in combination with possibly related configuration options
  • [ ] Written a unit test if it works standalone, system.c especially
  • [X] Cons...
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As reported by Ryu Verified with cl_port 12345; cl_dummy_port 12346:

Checklist

  • [x] Tested the change ingame
  • [x] Provided screenshots if it is a visual change
  • [x] Tested in combination with possibly related configuration options
  • [ ] Written a unit test if it works standalone, system.c especially
  • [x] Considered possible null pointers and out of bounds array indexing
  • [x] Changed no physics that affect existing maps
  • [ ] Tested the change with [ASan+UBSan or v...
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TIL rust supports literals for binaries
12:57
im writing a lc-3 vm for fun in rust
12:57
this will be more handful
12:57
reading hex sux
12:58
for binary numbers*
13:00
for reference
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Sorah on Discord: could we have some filter system for maps in the editor ? like date or filesize ( and display that stuff ) I remember some admin saying he already made it but never added it =P
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This way new players will get DDNet directory, old ones can switch directory if they want, or keep using the old one. If we ever enforce a switch in a future version, this will make it easier since older DDNet versions will also support the DDNet directory already.

Checklist

  • [x] Tested the change ingame
  • [ ] Provided screenshots if it is a visual change
  • [ ] Tested in combination with possibly related configuration options
  • [ ] Written a unit test if it works standa...
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In ./scripts/android/files/build.sh line 3: [ x"$1" == x ] && { ^---^ SC2268 (style): Avoid x-prefix in comparisons as it no longer serves a purpose. Did you mean: [ "$1" == "" ] && {

Checklist

  • [ ] Tested the change ingame
  • [ ] Provided screenshots if it is a visual change
  • [ ] Tested in combination with possibly related configuration options
  • [ ] Written a unit test if it works standalone, system.c especially
  • [ ] Considered possible null pointers and o...
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92f53c7 reload map when changing sv_sixup - Robyt3 6f331da Merge #4506 - bors[bot]
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052502a Fix local shellcheck warnings in android/files/build.sh - def- 8ae34cb Merge #4510 - bors[bot]
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dd4efe0 Add cl(|_dummy|_contact)_port for ISPs that throttle specific ports - def- d7ea337 Swap: Also switch rescue tees for /r - def- 2f44e07 Merge #4504 #4507 - bors[bot]
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how about a ingame feature to see the saves file?
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3c0596c fix macos nightly link - def-
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HappyFray
how about a ingame feature to see the saves file?
in addition to config dir?
20:38
in settings general in 15.8 rc1
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so that you can see in the settings instead of open the txt file
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I wouldn't want to show it in-client, would just open it in editor
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Checklist

  • [ ] Tested the change ingame
  • [ ] Provided screenshots if it is a visual change
  • [ ] Tested in combination with possibly related configuration options
  • [ ] Written a unit test if it works standalone, system.c especially
  • [ ] Considered possible null pointers and out of bounds array indexing
  • [ ] Changed no physics that affect existing maps
  • [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--u...
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Checklist

  • [x] Tested the change ingame
  • [x] Provided screenshots if it is a visual change
  • [ ] Tested in combination with possibly related configuration options
  • [ ] Written a unit test if it works standalone, system.c especially
  • [ ] Considered possible null pointers and out of bounds array indexing
  • [ ] Changed no physics that affect existing maps
  • [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--und...
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51c0967 Display more relevant version numbers on command line (fixes #4511) - def- 4a21f6f Merge #4513 - bors[bot]
22:24
to prevent too small teams counting as team finishes. You can still finish with a team smaller than sv_min_team_size, but only get regular ranks, not team ranks. This will require going through all our maps and setting sv_min_team_size in map config for maps intended for more than 2 players. We will also need to remove all teamranks with smaller teams from official database.

Checklist

  • [x] Tested the change ingame
  • [ ] Provided screenshots if it is a visual change
  • [...
22:31
Doesn't work on Windows, not so easy to overwrite a file already open in editor. Not sure how our old approach works, but apparently it did better than the new one. As reported by texnonik on Discord This reverts commit e2084e1e9dff6f6e816ac63f02c49fb8ae9178b2.

Checklist

  • [ ] Tested the change ingame
  • [ ] Provided screenshots if it is a visual change
  • [ ] Tested in combination with possibly related configuration options
  • [ ] Written a unit test if it works standalone,...
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Happens with SDL_WINDOW_RESIZABLE on, moving mouse out of window and back inside fixes it. Seems like I'm not the first to notice: https://discourse.libsdl.org/t/main-thread-gets-stuck-on-left-mouse-down/22753
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d54ab71 Version 15.8 - def- e6e71b0 Actually remove gfx_asyncrender_old - def- 4a100e2 Don't overwrite player-set refresh rate - def- 87031f6 Update translation files - def- 77e73f6 Update German translation - def- e8d6a6a Add a hint for "Run on join" - def- 96a5b27 Update Chinese translations (by cheeser0613) - def- 613a68a Fix crash in GetSaves (fixes #4500) - def- d469cae Fix run_on_join being run on normal player again (fixes #4494) - def- f40722d Respect sv_chat_initial_delay (fixes #4496) - def- 7650421 Center cl_show_direction (fixes #4495) - def- 43d2dc8 Fix joining pw-protected server via Steam (fixes #4502) - def- de9a0c0 Swap: Also switch rescue tees for /r - def- 6c42be9 Revert "Use temporary file when saving editor file (fixes #4476)" - def-
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