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DDraceNetwork
Development / developer
Development discussion. Logged to https://ddnet.tw/irclogs/ Connected with DDNet's IRC channel, Matrix room and GitHub repositories — IRC: #ddnet on Quakenet | Matrix: #ddnet-developer:matrix.org GitHub: https://github.com/ddnet
Between 2021-12-19 00:00:00Z and 2021-12-20 00:00:00Z
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Checklist

  • [x] Tested the change ingame
  • [x] Provided screenshots if it is a visual change
  • [x] Tested in combination with possibly related configuration options
  • [ ] Written a unit test if it works standalone, system.c especially
  • [x] Considered possible null pointers and out of bounds array indexing
  • [x] Changed no physics that affect existing maps
  • [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--und...
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Checklist

  • [ ] Tested the change ingame
  • [ ] Provided screenshots if it is a visual change
  • [ ] Tested in combination with possibly related configuration options
  • [ ] Written a unit test if it works standalone, system.c especially
  • [ ] Considered possible null pointers and out of bounds array indexing
  • [ ] Changed no physics that affect existing maps
  • [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--u...
11:12

Checklist

  • [ ] Tested the change ingame
  • [ ] Provided screenshots if it is a visual change
  • [ ] Tested in combination with possibly related configuration options
  • [ ] Written a unit test if it works standalone, system.c especially
  • [ ] Considered possible null pointers and out of bounds array indexing
  • [ ] Changed no physics that affect existing maps
  • [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--u...
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Checklist

  • [x] Tested the change ingame
  • [ ] Provided screenshots if it is a visual change
  • [x] Tested in combination with possibly related configuration options
  • [ ] Written a unit test if it works standalone, system.c especially
  • [x] Considered possible null pointers and out of bounds array indexing
  • [x] Changed no physics that affect existing maps
  • [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--u...
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advent of code was tough today
11:43
took me solid 3 hours 😅
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Ye, i didnt even try it. I dont have so much time rn. I'll give it a try after christmas. But it seems like this very recent video could be of help: https://www.youtube.com/watch?v=4uWSo8v3iQA just need to try all the rotations
16:38
3b333ea Lower worst/best case frame time calculations - Jupeyy eea0a95 Merge #4204 - bors[bot]
16:38
Map saving should go to a temporary file first so that crashes don't corrupt the existing map file. Move it over to the correct name after finishing.
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^ This could be fixed by simply lowering/disabling the keyboard repeat rate I guess
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7d8a142 Disable gfx_asyncrender_old on macOS (fixes #4435) - def- 529c165 Merge #4447 - bors[bot]
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ac094b5 Fix text selection cursor position (fixes #4444) - def- 9496d26 Disable gfx_asyncrender_old on macOS (fixes #4435) - def- ef5d3b7 Support cl_video_show_direction 2 - def- b445a8a Fix mouse selection after changing window size (on macOS) - def- a8873b3 Fix GLEW system lib linking on macOS - def- 4140d93 Add macOS dependency instructions - def- 522bf75 Add brew to README - def- 35d5854 Consider initial chat delays as normal mutes (fixes # 4460) - def- 97f8e29 Minor cleanup - def- 374c5ac Implement unmuteid, make it clearer that unmute uses ID from mutes - def- acf1998 Support GUI/Cmd key and use it as equivalent to ctrl in default shortcuts - def- 17287de Make /rescue handle switch freeze too - def- d479cac Rename IsSwitch to GetSwitchType - def- 84b1108 Fix comment in CMakeLists.txt - def- 72afa17 Merge #4449 #4461 #4466 #4469 #4470 #4472 #4473 - bors[bot]
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ea7e39c Alternative fix for cut off names (fixes #4463) - def- 3c354eb Merge #4468 - bors[bot]
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Cellegen | HU 2021-12-19 17:49:20Z
Chillerdragon, Idk how to reach you, but this seem to be the only place, ehm how much SVGs do you plan on making besides the ones you've finished / developing still?
18:28
7dec5a4 Add grass_main - ChillerDragon 4a22ce0 Merge pull request #27 from ChillerDragon/pr_grass_main - def-
18:33
e30db2b Add target clientid to antibot OnHammerHit - fokkonaut 5450808 Forgot to add target here - fokkonaut 845ce60 Forgot it here too - fokkonaut acaf4b8 Increase antibot abi version - fokkonaut f03cb08 Merge pull request #3961 from fokkonaut/pr-antibot - def-
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deb4917 Revert "Let's not crash the client and server on dbgassert" - heinrich5991 406bb85 Fix dbg* comments to reflect reality - heinrich5991 79e5703 Merge #3638 - bors[bot]
20:08
Hello there! Since commit 72afa17349fd6922bfda1564eda304d2dc7a04af, on amd64 GNU+Linux Arch, switching between dummy and main tee does not work anymore. In the prior commit, 529c1654da5b0c912f60128ce9f69751b164adb9, it works fine. How to reproduce: 1. checkout any commit after the "bad" one 2. join a game 3. connect dummy 4. try to switch to the main tee Expected result: Control gets shifted back to the main tee. Observed Result: Nothing happens. The key itsel...
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that would be cool to add that possibilty, for exemple if we create a blocker map (so change the entities to blockworlds) we can't use the "game tiles" options because the tiles are not the same as the ddnet ones. if we click on game tiles then freeze that will be not the freeze but the end "end" tile
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Checklist

  • [x] Tested the change ingame
  • [ ] Provided screenshots if it is a visual change
  • [ ] Tested in combination with possibly related configuration options
  • [ ] Written a unit test if it works standalone, system.c especially
  • [ ] Considered possible null pointers and out of bounds array indexing
  • [ ] Changed no physics that affect existing maps
  • [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--u...
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@heinrich5991 i can't upload it (for the commit)
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ffc532a Add open_file, works on macOS, safer - def- 7484ffc Add buttons to open settings file and config directory - def- 56aa4d1 Merge #4471 - bors[bot]
23:10
98df2f2 Fix normal binds (fixes #4477) - def- d23bd12 Don't handle lalt separately - def- 107438b Merge #4479 - bors[bot]
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Deleted User
@heinrich5991 i can't upload it (for the commit)
@deen right there buddy
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Checklist

  • [ ] Tested the change ingame
  • [ ] Provided screenshots if it is a visual change
  • [ ] Tested in combination with possibly related configuration options
  • [ ] Written a unit test if it works standalone, system.c especially
  • [ ] Considered possible null pointers and out of bounds array indexing
  • [ ] Changed no physics that affect existing maps
  • [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--u...
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