I've encountered something withthe editor/server reload/kill tiles that causes the client to crash.
If you're editing your map, saving it, reload your server, connect your dummy and run into killings, the client will crash. Sometimes it'll crash the second you connect your dummy and sometimes it takes about 5 seconds before the crash happens. But mostly when you run into kill tiles. I've tried it many times yesterday and the day before and it's quite easy to tease the crash. This happens only if you save changes go a map and reload it on your server. Game and pc were restarted multiple times during this and its been consistent for some days now. If needed I can record proof.(edited)
I have noticed that the editor is unimportant, it's simply when the dummy has fallen into kill and you try to reload
13:48
reload at any other time before the kill, and it reloads just fine without crash. As soon as dummy fell into kill and i tried to reload afterwards, crash. I'll try to frame it some more before recording
@deen Didn't have time to frame it more specific, but it shows the normal reload, and then when dummy hits kill. Watch your ears, forgot to turn off music. I'll try the steps above later on in an hour or so. These crashes are consistent, however they don't always happen immediately. I did leave the server off for a couple of minutes while doing other stuff, got back on and it didnt happen immediately, it usually starts happening after around 5-10 minutes(edited)
Open two clients, connect with dummy normally on the first one but donβt log into rcon, on the other client join the server and log in to do the reload
14:41
See if both clients crash or only the one logged into rcon
Checklist
Tested the change ingame
Provided screenshots if it is a visual change
Tested in combination with possibly related configuration options
Written a unit test if it works standalone, s...