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DDraceNetwork
Development / developer
Development discussion. Logged to https://ddnet.tw/irclogs/ Connected with DDNet's IRC channel, Matrix room and GitHub repositories — IRC: #ddnet on Quakenet | Matrix: #ddnet-developer:matrix.org GitHub: https://github.com/ddnet
Between 2021-11-26 00:00:00Z and 2021-11-27 00:00:00Z
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0253b6e refactor str_utf8_stats - Robyt3 2ada540 update str_utf8_stats documentation - Robyt3 7578386 add empty lines to method documentation - Robyt3 5c5469b Merge #4395 - bors[bot]
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@Robyt3 don't really know what to do with it. don't have a windows computer where I could test it on right now :/
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8dce8d0 /swap fix: swap started/finished information - def- d549c2a Merge #4396 - bors[bot]
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so no more swap for now?
07:06
a817a2e Sanitize owner data in client (fixes #4388) - def- c74b0c8 Merge #4389 - bors[bot]
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cheeser0613
so no more swap for now?
for now, yes
07:37
the fix by deen is in the code but not deployed yet
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All servers restarted already (version 0.6.4, 15.7) have swap enabled again
08:24
@cheeser0613 ^
08:31
amazon made their own linux distro
08:31
08:31
7464785 Remove ping filter (fixes #4365) - def- 5c46efc Merge #4391 - bors[bot]
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AegirLeet
08:35
PHP 8.1 is a major update of the PHP language. It contains many new features, including enums, readonly properties, first-class callable syntax, fibers, intersection types, performance improvements and more.
08:35
welcome php to 2021 🥳
08:37
i hate that php uses \ for namespaces/paths
08:37
no wonder its an ancient language
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heinrich5991
@Robyt3 don't really know what to do with it. don't have a windows computer where I could test it on right now :/
i think you missed adding the two changes from wide_argv to new_argv to the commit. You could also add dbg_assert(wide_argv != NULL, "CommandLineToArgvW failure"); to handle all the potential WinAPI errors
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PHP is not ancient, I think it's rather that it started as a hobby language. 1994 release for a programming language is pretty new, Python (1991) and Haskell (1990) are older and still modern languages. Ancient languages would be C (1972), Fortran (1957), Lisp (1958), Cobol (1959)
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python 3 was on 2008
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Ddnet cobol port when?
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@Learath2 port ddnet to Ada
11:16
so its really secure
11:16
european aproved
11:17
more than secure i guess its "reliable"
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port ddnet to xiaomi mi band 4
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there should be a /report feature, since it would be the most effective way to report someone
13:05
like when doing /report [name] [reason], it can send a message in a private discord text channel to all mods, with name, reason and ip
13:07
i just dont know how to code
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We had one. People spammed it with racial slurs
13:10
Need accounts to make ingame reporting feasible
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just ban people who abuse report system
13:10
and it will happen less
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Towards the end of it they were using multiple vpns to spam it
13:11
With fake names ofc
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and how about making the report system exclusive to people who connected their discord account with the game?
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Need an account system for that :D
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but discord accounts could replace an account system, wouldnt it?
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Ignoring the fact that iirc discord doesnt provide a login with discord, there is no way we'd be okay with forcing people to use a closed source service just to get an account
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i meant to just make a discord account system for the people who wanna use the /report feature
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No easy way to do it from what I see in discord api
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idk i've seen alot of services offer a connection to discord
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I guess maybe we could have the client persist a token from discord, but that is so annoying to code
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Iza
i meant to just make a discord account system for the people who wanna use the /report feature
and it would be also useful for other features that otherwise could've been spammed
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Learath2
I guess maybe we could have the client persist a token from discord, but that is so annoying to code
ye idk like i said idk how to code
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@Learath2 discord supports oauth2
13:21
but im against this too
13:21
no closed source
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Yeah, we could do the flow from the client and then have the client include the auth token on each report, but so much pain
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maybe i should learn coding
13:25
what coding language would that be in?
13:29
C style c++
13:29
monkalaugh
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Iza
maybe i should learn coding
justatest
13:32
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yes only 20 mins
13:33
monkalaugh
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3a4c5b7 Add donation by SP | Someone - def-
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99ddeda Add donation by Anime.pdf - def-
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Learath2
Yeah, we could do the flow from the client and then have the client include the auth token on each report, but so much pain
u need a discord bot which messages a discord account when that player tries to connect to discord, then you have to enter a code from it ingame or write to some approvement to the bot via discord, or both
16:28
that could be done via @DDNet
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TsFreddie:
we should just steal the teeworlds way, which is fully supported with focus and candidates. exclusive fullscreen can't have window manager running on top of games
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Cellegen | HU 2021-11-26 16:32:20Z
creating a code depending on the user discord token?
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DarkOort
Click to see attachment 🖼️
20 years*
17:13
weebs monkalaugh
18:50
I might have a firefox problem
18:52
$ pgrep -f firefox | wc -l 88
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chillerdragon BOT 2021-11-26 19:42:32Z
@Ryozuki: can i hire you to be my discord spy? I really wanna get into the next tournament -.-
20:00
Based
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chillerdragon BOT 2021-11-26 20:52:10Z
lmao
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@Ryozuki are you around?
21:23
Im outside irs friday
21:24
Cys tomorrow
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  • Change appearance of all scrollbars to be consistent with upstream.
    • Change the large knob design that was used in some places to the flat design everywhere (except for color pickers).
    • Add consistent margins around scrollbars.
  • Implementing clicking on scrollbar rails to instantly change the value.
  • Consolidate UI scrollbar functions from menus and editor in CUIEx.
  • Various minor refactorings.

Screenshots

Before

![br_old](https://user-images.githubuserconten...
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Reported by Pipou, I don't think it can be exploited, I couldn't reproduce it. Didn't find anything suspicious in code: if(pChr->m_StartTime) m_Time = pChr->Server()->Tick() - pChr->m_StartTime + g_Config.m_SvSaveSwapGamesPenalty * pChr->Server()->TickSpeed(); else m_Time = 0; Apparently it already existed for a while.
Exported 90 message(s)