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DDraceNetwork
Development / bugs
Report client & server bugs, especially but not limited to release candidates.
Between 2021-11-10 00:00:00Z and 2021-11-11 00:00:00Z
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Hello To say that the hook is hooking slowly and hooking too much at the same time would be a bug or is it just my impression (edited)
17:18
17:19
Why one of Quads layers in my map disappears and turns into this. This appears randomly and disappears immediately after restarting the map. I have not seen this problem before 15.6.2
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could you send the map @Moyoi please
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I only caught this bug twice after over 100 launches. But ok, maybe you will find something that I have not seen. Sent to pm @Patiga
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Moyoi
I only caught this bug twice after over 100 launches. But ok, maybe you will find something that I have not seen. Sent to pm @Patiga
Thanks, I also find nothing weird with the map, apart from its size ^^
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it may appear due to the fact that texture image is not 2^n? (edited)
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If you had textures that are not a power of 2 sized the ddnet client would give you a warning
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^ only important if the image is used by tiles layers, quads are okay iirc
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Learath2
If you had textures that are not a power of 2 sized the ddnet client would give you a warning
Cellegen | HU 2021-11-10 21:54:53Z
But happened to me, when messing around with forest type Assets and all were correct according to the client. Interestingly I was only able to recreate it in a certain way ever since, so I believe that a certain amount of memory data is being corrupted and can be the result of quad miss-positioning / miss-coloring (edited)
Exported 11 message(s)