with Cache('/home/teeworlds/servers/players-cache', eviction_policy='none', sqlite_auto_vacuum=0, sqlite_journal_mode='off') as cache:
for example using a relative home path would be a start to not force using the username "teeworlds"src/game/client/prediction/gameworld.cpp:151:23: runtime error: downcast of address 0x55c0d1095db0 which does not point to an object of type 'CCharacter'
0x55c0d1095db0: note: object is of type 'CEntity'
00 00 00 00 98 15 ec cc c0 55 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 e0 60 c8 cd
^~~~~~~~~~~~~~~~~~~~~~~
vptr for 'CEntity'
#0 0x55c0ccb3e4d4 in CGameWorld::RemoveEntity(CEntity*) /media/ddnet/src/game/client/prediction/gameworld.cpp:151:23
#1 0x55c0ccb38fd2 in CEntity::~CEntity() /media/ddnet/src/game/client/prediction/entity.cpp:33:16
#2 0x55c0ccaedef6 in CCharacter::~CCharacter() /media/ddnet/src/game/client/prediction/entities/character.h:31:7
#3 0x55c0ccb21846 in CCharacter::~CCharacter() /media/ddnet/src/game/client/prediction/entities/character.h:31:7
#4 0x55c0ccb4901a in CGameWorld::CopyWorld(CGameWorld*) /media/ddnet/src/game/client/prediction/gameworld.cpp:532:4
#5 0x55c0ccacc291 in CGameClient::OnPredict() /media/ddnet/src/game/client/gameclient.cpp:1710:19
#6 0x55c0cc577bf0 in CClient::Update() /media/ddnet/src/engine/client/client.cpp:2812:20
#7 0x55c0cc583ede in CClient::Run() /media/ddnet/src/engine/client/client.cpp:3237:4
#8 0x55c0cc5a5b0e in main /media/ddnet/src/engine/client/client.cpp:4341:11
#9 0x7ff8e66a6151 in __libc_start_main (/usr/lib/libc.so.6+0x28151)
#10 0x55c0cc2f2e0d in _start (/media/ddnet/DDNet+0x705e0d)