Interesting, if u go through a cp tele like cp13 in this case where no totelecp is connected u will automatically get teleported to the number that comes before this totelecp, here totelecp12 even though u never even touched cp12
12:24
works like this
12:24
dont need to touch cp1 to get into totelecp1
12:25
just cause there is no totelecp2 connected
12:25
so it will choose the lower number
12:25
which is good actually xd since u would be falling through the cfrm if this didnt happen lol
i found out that this only works if your tee is slow and if you aim at a high angle. i think its because you hammer the tee at the lowest possible pont for a wallhammer