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DDraceNetwork
Development / bugs
Report client & server bugs, especially but not limited to release candidates.
Between 2021-10-09 00:00:00Z and 2021-10-10 00:00:00Z
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I already mentioned this before I think but never followed up. The issue I'm facing is that although the serverlist gets loaded successfully, the player count for all of the servers displays as 0/0
03:50
I am on fedora and I downloaded it thru their package repo
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have you tried downloading the latest version from https://ddnet.tw/downloads/
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I.K.U
can u guys remove this message from test servers?
i think ideally this should be a server setting, like sv_register something like sv_team_warning ?
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I.K.U
can u guys remove this message from test servers?
@heinrich5991 ^^ could we add a setting for this?
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@Learath2 I think that was a bug around super? if so, no, adding a config to work around a bug is not good
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ye after joining a team and using super that happens
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Hm, I thought it was just a non started tee in the team
15:21
wtf bullets dont work then work
15:22
they push my dummy on the platform but dont move me WTFFFFFFFFFFFFFFFFFF
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yes bullets only affect one player (edited)
15:33
thats not something new
17:30
My client
17:30
Is
17:30
Crashing!!!!!
17:31
I did evertihung i could ;(
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selfhosted server crash due to signal 8 (floating-point exception) → Could someone help me please ?
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koko12
I did evertihung i could ;(
did you check the sticky?
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lomi
selfhosted server crash due to signal 8 (floating-point exception) → Could someone help me please ?
what arch? can you build with Debug and look at the backtrace of coredump?
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YES @DEEN
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deen
what arch? can you build with Debug and look at the backtrace of coredump?
linux on LXC MD64
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backtrace: #0 0x000000000041bcae in ?? () #1 0x0000000000446bb1 in ?? () #2 0x000000000041b18c in ?? () #3 0x0000000000407530 in ?? () #4 0x00007fb022b2009b in __libc_start_main (main=0x407140, argc=1, argv=0x7fff744f9a78, init=<optimized out>, fini=<optimized out>, rtld_fini=<optimized out>, stack_end=0x7fff744f9a68) at ../csu/libc-start.c:308 #5 0x0000000000407e0f in ?? () instructions: 0x41bc86: cmp $0x1,%rcx 0x41bc8a: je 0x41bd30 0x41bc90: mov 0x53a466(%rip),%eax # 0x9560fc 0x41bc96: test %eax,%eax 0x41bc98: jne 0x41bcc0 0x41bc9a: mov 0xdca324(%rbx),%eax 0x41bca0: add $0x1,%eax 0x41bca3: cmp %rcx,%rax 0x41bca6: jb 0x41bd40 0x41bcac: xor %edx,%edx => 0x41bcae: div %rcx 0x41bcb1: mov %edx,0xdca324(%rbx) 0x41bcb7: jmp 0x41bce8 0x41bcb9: nopl 0x0(%rax) 0x41bcc0: callq 0x406f10 <rand@plt> 0x41bcc5: mov 0x18(%rsp),%rcx 0x41bcca: sub 0x10(%rsp),%rcx 0x41bccf: xor %edx,%edx 0x41bcd1: cltq 0x41bcd3: sar $0x3,%rcx 0x41bcd7: div %rcx 0x41bcda: cmp %edx,0xdca324(%rbx) 0x41bce0: je 0x41bcc0 0x41bce2: mov %edx,0xdca324(%rbx)
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deen
what arch? can you build with Debug and look at the backtrace of coredump?
registers: rax 0x1 1 rbx 0x7fb021d2f010 140394458443792 rcx 0x0 0 rdx 0x0 0 rsi 0x0 0 rdi 0x0 0 rbp 0xbec5d0 0xbec5d0 rsp 0x7fff744efe70 0x7fff744efe70 r8 0x0 0 r9 0x77 119 r10 0xb64010 11943952 r11 0x0 0 r12 0x7fb01fd078c0 140394424727744 r13 0x40 64 r14 0x7fb021d2f010 140394458443792 r15 0x7fb0223a1c14 140394465205268 rip 0x41bcae 0x41bcae eflags 0x10246 [ PF ZF IF RF ] cs 0x33 51 ss 0x2b 43
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backtrace: #0 0x000055555558026e in CServer::GetAnnouncementLine (this=0x7ffff66b7010, pFileName=0x55555573c868 <g_Config+7112> "") at /root/src/ddnet/src/engine/server/server.cpp:3677 #1 0x00005555555b56a5 in CGameContext::OnTick (this=0x7ffff4680010) at /root/src/ddnet/src/game/server/gamecontext.cpp:1020 #2 0x000055555557a38d in CServer::Run (this=0x7ffff66b7010) at /root/src/ddnet/src/engine/server/server.cpp:2625 #3 0x000055555557ffce in main (argc=1, argv=0x7fffffffe5e8) at /root/src/ddnet/src/engine/server/server.cpp:3636
19:11
instructions: 0x555555580240 <CServer::GetAnnouncementLine(char const)+408>: test %al,%al 0x555555580242 <CServer::GetAnnouncementLine(char const)+410>: je 0x5555555802dd <CServer::GetAnnouncementLine(char const)+565> 0x555555580248 <CServer::GetAnnouncementLine(char const)+416>: lea -0x8050(%rbp),%rax 0x55555558024f <CServer::GetAnnouncementLine(char const)+423>: mov %rax,%rdi 0x555555580252 <CServer::GetAnnouncementLine(char const)+426>: callq 0x555555584b88 <std::vector<char, std::allocator<char> >::size() const> 0x555555580257 <CServer::GetAnnouncementLine(char const)+431>: mov %rax,%rcx 0x55555558025a <CServer::GetAnnouncementLine(char const)+434>: mov -0x8078(%rbp),%rax 0x555555580261 <CServer::GetAnnouncementLine(char const)+441>: mov 0xdca364(%rax),%eax 0x555555580267 <CServer::GetAnnouncementLine(char const)+447>: mov %eax,%eax 0x555555580269 <CServer::GetAnnouncementLine(char const*)+449>: mov $0x0,%edx => 0x55555558026e
19:11
<CServer::GetAnnouncementLine(char const)+454>: div %rcx 0x555555580271 <CServer::GetAnnouncementLine(char const)+457>: mov %rdx,%rax 0x555555580274 <CServer::GetAnnouncementLine(char const)+460>: mov %eax,%edx 0x555555580276 <CServer::GetAnnouncementLine(char const)+462>: mov -0x8078(%rbp),%rax 0x55555558027d <CServer::GetAnnouncementLine(char const)+469>: mov %edx,0xdca364(%rax) 0x555555580283 <CServer::GetAnnouncementLine(char const)+475>: jmp 0x5555555802dd <CServer::GetAnnouncementLine(char const)+565> 0x555555580285 <CServer::GetAnnouncementLine(char const)+477>: callq 0x555555565190 <rand@plt> 0x55555558028a <CServer::GetAnnouncementLine(char const)+482>: movslq %eax,%rbx 0x55555558028d <CServer::GetAnnouncementLine(char const)+485>: lea -0x8050(%rbp),%rax 0x555555580294 <CServer::GetAnnouncementLine(char const)+492>: mov %rax,%rdi 0x555555580297 <CServer::GetAnnouncementLine(char const)+495>: callq 0x555555584b88 <std::vector<char, std::allocator<char> >::size() const> 0x55555558029c <CServer::GetAnnouncementLine(char const)+500>: mov %rax,%rcx 0x55555558029f <CServer::GetAnnouncementLine(char const)+503>: mov %rbx,%rax 0x5555555802a2 <CServer::GetAnnouncementLine(char const)+506>: mov $0x0,%edx 0x5555555802a7 <CServer::GetAnnouncementLine(char const)+511>: div %rcx 0x5555555802aa <CServer::GetAnnouncementLine(char const)+514>: mov %rdx,%rax 0x5555555802ad <CServer::GetAnnouncementLine(char const)+517>: mov %eax,-0x8064(%rbp)
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problem solved sv_announcement_interval 0 while min=1; max=9999
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open a github bug with that info please
Exported 32 message(s)