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For newcomers to ask questions and get help. Also check https://wiki.ddnet.org/wiki/FAQ
Between 2021-10-04 00:00:00Z and 2021-10-05 00:00:00Z
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anyone have a bug where the lan server just doesn't show up
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Outsidin
anyone have a bug where the lan server just doesn't show up
Did you use port 8303-8310? Other ports are not shown. Did you check if your firewall is blocking it?
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Do you know where I can find how to change those? I saw videos about it but couldn’t find the file where it is located
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next to DDNet-Server.exe there is a data directory, autoexec_server.cfg inside of it
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when will fra server multesaymap be fixed?
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When the hoster replies, they blocked the server
08:44
Just play on GER1 or GER2 (edited)
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deen
When the hoster replies, they blocked the server
blocked?
09:12
that's new
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It's not new. They do this when there is to much ddos attack.
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It's new. They didn't just blackhole us but shut down the entire server and told me to reinstall it if I want to keep using it
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deen
No command, fix your images (edited)
mb i didn't expect that updates could delete usefull commands ^^
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razorise
when will fra server multesaymap be fixed?
FRA is back
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-AN
mb i didn't expect that updates could delete usefull commands ^^
The warning was telling you that using such images was deprecated, so you shouldn't use them. People spread skins with bad dimensions and it causes graphics bugs for some players
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deen
The warning was telling you that using such images was deprecated, so you shouldn't use them. People spread skins with bad dimensions and it causes graphics bugs for some players
i got you but some player didn't have any graphics bugs and still have bad dimensions for skins, assets, mapres and so on and this is annoying when they update their old version and see that you you must click on the 500 warnings bcs the command didn't exists anymore
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You should not click on the warnings, but you should fix the images
10:58
If you can't find the originals, then just resize the images to the nearest multiple of 4
10:58
That will even improve the look of the graphics ingame in all likelihood
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i'll stay on older version, i don't have time to resize every png i got on 3 years
10:59
i guess that was more a complain than a question , sry for that
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you can send me the images and I can do a quick script to convert them
11:01
We don't want to support old versions, there are no security updates etc
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Alrights thanks for all
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And in the future we might agressively filter older clients to ensure tournaments are less ddos prone
12:10
So staying with the latest version is in general a good idea
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Learath2
And in the future we might agressively filter older clients to ensure tournaments are less ddos prone
:(
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Well, we (as ISP) will add 0.7 support
12:13
but 0.6 will be problematic
12:13
also GER1 performing good now with the latest patches?
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Fän
Well, we (as ISP) will add 0.7 support
I mean more as a last resort. If we have issues the most success we've had has been to just use a whitelist
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dont think there will be much luck convincing the majority of the players to switch to 0.7
12:14
until there is a good client for it
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Well, fairly, if a ddos filter is made properly, it shouldn't even leak traffic at all.
12:15
so hopefully, "whitelisting" for tournaments will be a thing of the past(?)
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Hopefully :)
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I think the filter for GER1 is at a good point now
12:15
hasn't been perfect with bugs etc
12:15
due to me rushing things
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Have you taken a look at the serverinfo protocol too btw?
12:16
You could probably cache some at the firewall level
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Learath2
Have you taken a look at the serverinfo protocol too btw?
"serverinfo protocol"
12:24
being the request sent from a different source port to grab server info?
12:24
(in newest ddnet client)
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The newest ddnet client wont really do serverinfo requests. It uses a central list
12:25
But yes. I did mean the serverinfo request packet. It will be a couple bytes for ddnet, 520 bytes for 0.7. And it will come from a different port than the one that will be used to connect
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Not an issue with the current ddnet client as it's sent after handshake.
12:32
for 0.7, we will simply cache it.
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Hi, anyone here to answer a question for me related to ddnet servers?
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I just wanted to know if anyone was actually around before asking
12:58
Anyway, the direct asia cable is having some issues, in our province. Usually I ping 125 to ddnet singapore, and at the moment it's above 170ms. I tried using mudfish to get better routing, and it worked, pinging 124ms. Just now realised that ddnet blocks all vpn connections. Is there any work around for this?
12:59
Mudfish is literally a gaming vpn, it's upload capacity on my plan is 1mbps, can't ddos with that.
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dm one of the admins your vpn ip and your reason
12:59
deen or murpi
12:59
they can manually enable
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Alright, thanks
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How to make door and door opening trigger?
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Look at how it's mapped in other maps
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Can you tell me the name of any of them?
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xbt573
Can you tell me the name of any of them?
Kobra
14:21
near start of the map
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Thanks, i founded it
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Do the names contain some strange characters? It's possible they can't be saved as filenames
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and it works with ascii names?
14:59
(just english characters)
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绘梨衣.....
15:00
why not english letters....
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@Smetanolub there are lots of players from East Asia, so it's not a big surprise
15:01
@confetti I can reproduce the problem
15:02
I'll check what the cause it
15:02
is*
15:07
That's not the reason, it's probably the way we filter characters for filesystem access
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You can wait for client update, I'm working on it: https://github.com/ddnet/ddnet/issues/4192
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Or just use the full auto recordings, settings -> general
15:26
then you can cut the relevant parts later
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@confetti Please try this version and tell me if it works: https://ddnet.tw/downloads/ddnet-windows-latest.zip
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what is the tune to make the ninja last more time?
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@nexusrf help im being blocked
20:48
map is multeasy i think
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PopCorn181
what is the tune to make the ninja last more time?
There seems to be none
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