Development discussion. Logged to https://ddnet.tw/irclogs/ Connected with DDNet's IRC channel, Matrix room and GitHub repositories — IRC: #ddnet on Quakenet | Matrix: #ddnet-developer:matrix.org GitHub: https://github.com/ddnet
Between 2021-09-19 00:00:00Z and 2021-09-20 00:00:00Z
So I have this old fork of ddnet but when i started developing it i started with a new git history. Any ideas how to get ddnet git history in there? I thought about taking ddnet repo resetting it to my fork starting points commit then copy in all content from the initial commit. commit. And then cherry pick all my history on top.
Any better ideas?
Or any idea on how to find out which ddnet commit a given modified ddnet src has
Adds the prediction for pickups and projectiles (based on #4108)
For blinking entities (deactivated by switch) I also used the extended info to make the blinking effect happen client-side. So instead of the server omitting the projectile/pickup from the snapshot every N ticks (which prevented some things like explosive bullets from being predicted correctly), the server will keep sending the item and let the client decide how to show it.
Added doors as well, and changed how they are sen...
Based on DDraceNetwork by deen & contributors (www.ddnet.tw) which is based on the great game teeworlds (www.teeworlds.com). - GitHub - DDNetPP/DDNetPP: Based on DDraceNetwork by deen &...
Based on DDraceNetwork by deen & contributors (www.ddnet.tw) which is based on the great game teeworlds (www.teeworlds.com). - DDNetPP/storage.cfg at master · DDNetPP/DDNetPP
i think ill skim through the commits do a git show and then check my fork if it has the changes yet
21:26
ok troll
21:26
its 9.0.2 release sharp
21:26
hahaha
21:26
ok that was easy
21:29
timakro: i love you for forcing me to use git 5 years ago :D but would have loved you more if you told me to take ddnet repo and copie my code over as initial commit :p