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DDraceNetwork / mapping
Here you can talk about mapping, ask mapping related questions or request new ratings for released maps
Between 2021-09-15 00:00:00Z and 2021-09-16 00:00:00Z
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@Lagar some ddmax maps are cool as i already said. maps like adre 3 or some other 4 or 5* maps...but every 1-3* map is just basic drag parts, basic drag parts and even more basic boring drag parts. and the start of ddnet was when ddmax was still there..so obviously the first ddnet maps are like ddmax maps...its the same era of mapping
18:21
and thats what most or like everyone means with "ddmax style" basic drag in 1-3* maps. no one said EVERY ddmax map is like that. ppl say stronghold is oldschool style and every one accept it and agree and still like the map. i dont get why "ddmax style" is an insult for ppl but "oldschool style" is fine
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Decline = bad map so using ddmax as a reason means ddmax is bad also using ddmax in any way won't tell the mapper what the fuck he did wrong that his map was not accepted.
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Starkiller
@Lagar some ddmax maps are cool as i already said. maps like adre 3 or some other 4 or 5* maps...but every 1-3* map is just basic drag parts, basic drag parts and even more basic boring drag parts. and the start of ddnet was when ddmax was still there..so obviously the first ddnet maps are like ddmax maps...its the same era of mapping
Yes im agree with this, it was the mapping style of that era, but as same as u can find a lot of basic drag maps on low stars map of ddmax, u can find on novice ddnet and even moderate/oldschool (epix, abusrd series...) the thing is that if u go to hard ddmax maps, a lot of them arent just simple drags. And if compare barren with basic drag is an insult (im agree with that), when u are declining maps using "ddmax parts", u are kinda saying ddmax maps are bored and wich is the same bullshit than say barren is simple drag, it's like say ddnet is boring because novice maps are boring and use "ddnet part" to explain a simple novice part And maybe old players know what they can find on ddmax, but if the only times u read ddmax is to mention simple drags new players will kinda think that the 300 maps of ddmax are just simple drags C:
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Tsin
Decline = bad map so using ddmax as a reason means ddmax is bad also using ddmax in any way won't tell the mapper what the fuck he did wrong that his map was not accepted.
im pretty sure he understood after decline what he did wrong
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he did not
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did u ask him?
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i didnt had to just look at that mapper responses. It was more like "oh didnt work ok i wont map anymore cu"
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and tbh idc about terms, there was a discussion on pride month about people using "gay" for annoying parts and this ddmax issue is kinda the same, but imo u guys making confuse what u can find on ddmax and reducing it to only simple drag maps when u use the term all time for only that. So i understand why some people can be kinda upset xd
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read louis feedback
21:04
and he already said if the mapper has some question he can just ask me, tester or in this channel
21:09
but theres a big difference about saying "ddmax map=bad" or saying like me "it feels like a ddmax map". never said in my feedback to the map its bad like ddmax map. also dont thing new maps like aim are in the same type like old ddmax maps. there are way more different ideas in maps like aim. and in new novice or moderate maps are 99% of the parts without normal drag parts. and every brutal/insane map which contain drag parts are much more creative than every simple ddmax drag. thats not the fault of ddmax mapper its just cause u have much more things u can do in harder maps and have more options in drag parts when u use edgehook for it
21:12
ddmax maps are mostly really basic. but that doesnt mean its "bad" when maps was made it was normal, good and okay to make parts basic and easy to understand. but 1. we have every ddmax maps and 2. we still have few old ddnet maps which are in same type like ddmax. so we dont need new maps with basic drags. also standards of mapping increased much since ddmax. today its not enough to make a 5. min map with only basic drags. today u have to make more creative parts if u rlly want a rls (edited)
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then why you didnt write all of that in that map topic ? thats a reason why a map wouldn't be released and that gives a new mapper some info what to improve. I will only ask nicely again please stop using ddmax as a term of anything. ddmax have nothing to do with map styling. If rly someone would want to describe real ddmax style then it would be maps with looots of freeze, tiny amount of teleports (almost non) and from time to time something schocking. Maps like skynets by szyker, my map "o_O', map "black" by Ama, Inspire by Technobase, Nightmare by Unreal, Think 2 by tvgucker. That would be a real ddmax style. Oh and some maps from estern. Other maps are great maps but they never rly been a real style of ddmax. I remember when GreyFox made a teleport layer and I told him not to or it will end badly. Sad that i didnt make a rule to use like only 10 teleports max on map or maybe even less ^^
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yea probably u are right. telling new mappers "feels like a ddmax map" isnt the right way. most ppl will understand what i was going to tell him with that...but new player dont even know what ddmax means, why theres a own category for ddmax etc. they are just wondering what ddmax means at all. and yea u told me some unique ddmax maps...can tell u lot of more unique and good ones. but u know every ddmax map from old time and ive finished every ddmax map we got on ddnet. and u cant disagree that most of the easy maps are filled with many basic drag parts. maybe "ddmax style" isnt that in your opinion since u were a big part of ddmax when it was uptodate...but for "newer" players like me who only played ddmax maps on ddnet it feels like u are playing the same map again, again and again when u play the easy ones. also a big point is: theres nothing unique in them. ive played every map and closely i finished all of them we ever got rlsd on ddnet...tell me a name of a new map from last 6-7 years and ill think "ahhh, this map yea" tell me the map of most easy ddmax maps and ill just think "hm, i guess i know this map. probably something basic with many drag parts?" at all u cant judge ppl cuz they think ddmax is mostly basic drag parts. but u are right "testers" (talking about everyone whos testing maps not only about player with tester role) shouldnt tell ppl "feels like ddmax style". not fair to some ddmax maps and rlly confusing for new players
heartw 1
21:36
thats a big text i will not re read this for mistake i made lol
monkalaugh 5
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