This condition is too complicated to understand I think...
```
src/game/client/components/players.cpp: In member function ‘void CPlayers::RenderPlayer(const CNetObj_Character, const CNetObj_Character, const CTeeRenderInfo*, int, float)’:
src/game/client/components/players.cpp:546:130: warning: suggest parentheses around ‘&&’ within ‘’ [-Wparentheses]
546 | if(((!IVideo::Current() && (g_Config.m_ClShowDirection >= 1)) (IVideo::Current() && g_Config.m_ClVideoShowDirection))...