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DDraceNetwork
Development / developer
Development discussion. Logged to https://ddnet.tw/irclogs/ Connected with DDNet's IRC channel, Matrix room and GitHub repositories — IRC: #ddnet on Quakenet | Matrix: #ddnet-developer:matrix.org GitHub: https://github.com/ddnet
Between 2021-09-01 00:00:00Z and 2021-09-02 00:00:00Z
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It is still not safe! See the test marked with todo that is bypassing the single quotes.

Checklist

  • [X] Tested the change ingame
  • [ ] Provided screenshots if it is a visual change
  • [ ] Tested in combination with possibly related configuration options
  • [X] Written a unit test if it works standalone, system.c especially
  • [ ] Considered possible null pointers and out of bounds array indexing
  • [ ] Changed no physics that affect existing maps
  • [ ] Tested the change with [ASa...
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Original message was deleted or could not be loaded.
lol
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@Learath2 no merge xdd
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My head is all over the place. I have a math exam I'm not ready for in 8 days
08:29
Cut me some slack
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Then study, you should.
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Checklist

  • [ ] Tested the change ingame
  • [ ] Provided screenshots if it is a visual change
  • [ ] Tested in combination with possibly related configuration options
  • [ ] Written a unit test if it works standalone, system.c especially
  • [ ] Considered possible null pointers and out of bounds array indexing
  • [ ] Changed no physics that affect existing maps
  • [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--und...
10:07
ea08601 Allow placing unused tiles from other layers (#fixes 3794) - fokkonaut 08e7297 Merge #4137 - bors[bot]
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If a server sends the 0.7 way of angle, while someone is aiming straight left (angle -803 to +804, the border), then the aim of this guy jumps up for a sec, looking like a bot, but then its fine again. The ddnet way of handling m_Angle for some reason doesnt cause this visual glitch, neither on ddnet or 0.7.
14:43
damn
14:43
they gonna increase .com prices
14:43
capitalism feelsbadman
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Who would have guessed if we give a private company the rights to a TLD they will milk it for all it's worth
14:46
Completely unavoidable, how could we have imagined that a private business in a capitalist world would prioritise profits above all. Very unexpected indeed
monkaS 2
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If only we had a multistakeholder organization to Assign Names and Numbers to organizations, with oversight from all countries making sure there is no foul play. We could name it something like Internet Corporation of Assigned Names and Numbers, ICANN for short
14:51
Oh wait, hmm
14:51
s/multistakeholder/multistakeholder non-profit/
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ICANN’s mission is to help ensure a stable, secure, and unified global Internet.
14:52
xd
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Funniest thing is if you ask ICANN this weird setup makes the market more "competitive" by allowing registrars to "compete". How do I register to compete in the .com TLD which is the most desirable huh? American hypercapitalism....
15:02
hahaha
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44 minutes kekw
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How can I change the master-server for local servers / my client? Is this even possible?
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masters.cfg
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question: is it possible to make a relay service blockchain-ish where the "miners/hosters" host nodes for relaying p2p connection in exchange of "le gamer cryptos" and everyone(gamedevs) got free network relay services and hosters gets rewards generated out of no where 👀
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Anime.pdf
why does ddnet not have full joystick support yet? 🥺
which joystickdoes ddnet actually support? seems like some axes values are hardcoded in CControls. the only support gamepad seems to be the OUYA.
18:28
any can you already play with two sticks, like left for movement and right for aiming?
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well i cant rly move with it. Also i have cheap one like this:
18:33
i can only move crosshair
18:33
with left stick
18:33
nothing more
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would be nice to be able to bind the sticks to movement keys as well, so I'll probably try to add that to vanilla first
18:39
and then try to adapt ddnet as well
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actually the whole thing should probably be redone with https://wiki.libsdl.org/CategoryGameController justatest
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/top5 for regional is kinda broken
23:22
sometimes works sometimes doesnt
23:23
seems like it doesnt work for /top5team either
Exported 45 message(s)